Not sure if this would cause issues or not but going to fix it anyways

This commit is contained in:
Lncvrt committed 2026-02-21 19:07:38 -07:00
1 parent 48006e67b4
commit 617e38cc4d
1 file changed
+1 -1
+1 -1
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@@ -284,7 +284,7 @@ public class GamePlayer : MonoBehaviour {
if (spawnProbability <= 0.375f) { if (spawnProbability <= 0.375f) {
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/Berry"); spriteRenderer.sprite = Resources.Load<Sprite>("Berries/Berry");
newBerry.tag = "NormalBerry"; newBerry.tag = "NormalBerry";
} else if (spawnProbability <= 0.550) { } else if (spawnProbability <= 0.55f) {
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/PoisonBerry"); spriteRenderer.sprite = Resources.Load<Sprite>("Berries/PoisonBerry");
newBerry.tag = "PoisonBerry"; newBerry.tag = "PoisonBerry";
} else if (spawnProbability <= 0.60f) { } else if (spawnProbability <= 0.60f) {