Silent update (Android version was not how it should have been)
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@@ -119,9 +119,9 @@ Material:
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- _OutlineWidth: 0
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- _OutlineWidth: 0
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- _PerspectiveFilter: 0.875
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- _PerspectiveFilter: 0.875
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- _Reflectivity: 10
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- _Reflectivity: 10
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- _ScaleRatioA: 0.8333333
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- _ScaleRatioA: 0.8
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- _ScaleRatioB: 0.6770833
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- _ScaleRatioB: 0.65
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- _ScaleRatioC: 0.6770833
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- _ScaleRatioC: 0.65
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- _ScaleX: 1
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- _ScaleX: 1
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- _ScaleY: 1
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- _ScaleY: 1
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- _ShaderFlags: 0
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- _ShaderFlags: 0
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@@ -37,8 +37,9 @@ public class LoadingMenu : MonoBehaviour
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else
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else
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{
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{
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SetIfNone("Setting1", 1, true);
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SetIfNone("Setting1", 1, true);
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SetIfNone("Setting2", 1, true);
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SetIfNone("Setting2", 0, true);
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SetIfNone("Setting3", 0, true);
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SetIfNone("Setting3", 1, true);
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Application.targetFrameRate = 360;
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QualitySettings.vSyncCount = 0;
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QualitySettings.vSyncCount = 0;
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}
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}
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PlayerPrefs.SetString("latestVersion", Application.version);
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PlayerPrefs.SetString("latestVersion", Application.version);
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