From 51bf19b02e59917b684a8bb0de061952d240a306 Mon Sep 17 00:00:00 2001 From: Lncvrt Date: Mon, 6 Oct 2025 18:23:39 -0700 Subject: [PATCH] Add normalization button --- Assets/Scenes/PlayMenu.unity | 380 +++++++++++++++++++++++++++++++++-- Assets/Scripts/PlayMenu.cs | 9 +- 2 files changed, 376 insertions(+), 13 deletions(-) diff --git a/Assets/Scenes/PlayMenu.unity b/Assets/Scenes/PlayMenu.unity index 2bfa234..417ad88 100644 --- a/Assets/Scenes/PlayMenu.unity +++ b/Assets/Scenes/PlayMenu.unity @@ -152,12 +152,12 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: - {fileID: 936243369} - m_Father: {fileID: 164218987} + m_Father: {fileID: 656379404} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0} - m_AnchorMax: {x: 0.5, y: 0} - m_AnchoredPosition: {x: -105, y: 45} - m_SizeDelta: {x: 200, y: 60} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 175, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 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b/Assets/Scripts/PlayMenu.cs @@ -10,6 +10,7 @@ public class PlayMenu : MonoBehaviour [SerializeField] private Button customButton; [SerializeField] private Button customBackButton; [SerializeField] private Button customPlayButton; + [SerializeField] private Button customNormalizeButton; [SerializeField] private TMP_InputField normalBerryChance; [SerializeField] private TMP_InputField poisonBerryChance; @@ -53,6 +54,10 @@ public class PlayMenu : MonoBehaviour nothingBerryChance.text = defaultNothingBerryChance.ToString(); ValidateTotal(); }); + customNormalizeButton.onClick.AddListener(() => + { + //the fun logic here + }); customPlayButton.onClick.AddListener(async () => { GameObject obj = new("CustomGameTempData"); @@ -90,6 +95,7 @@ public class PlayMenu : MonoBehaviour void ValidateTotal() { customPlayButton.interactable = false; + customNormalizeButton.interactable = false; float total = 0f; total += GetValueFrom(normalBerryChance); total += GetValueFrom(poisonBerryChance); @@ -106,6 +112,7 @@ public class PlayMenu : MonoBehaviour } else { + customNormalizeButton.interactable = true; validateTotalText.text = "Total must add up to 100%!"; validateTotalText.gameObject.SetActive(true); } @@ -133,6 +140,7 @@ public class PlayMenu : MonoBehaviour validateTotalText.gameObject.SetActive(false); customBackButton.interactable = false; customPlayButton.interactable = false; + customNormalizeButton.interactable = false; inputField.text = value.Replace("%", ""); inputField.stringPosition = inputField.text.Length; } @@ -144,7 +152,6 @@ public class PlayMenu : MonoBehaviour value = "0"; } inputField.text = value + "%"; - customBackButton.interactable = true; ValidateTotal(); } } \ No newline at end of file