Remove some webgl stuff

Browser support is being dropped
This commit is contained in:
Lncvrt committed 2025-07-01 22:53:58 -07:00
1 parent b1e479472f
commit 4e95668675
3 files changed
+3 -16

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+2 -4
View File
@@ -33,7 +33,7 @@ public class LatestVersionText : MonoBehaviour
void Start()
{
RefreshText();
if (Application.platform != RuntimePlatform.WebGLPlayer && latest == null) GetLatestVersion();
if (latest == null) GetLatestVersion();
}
void OnEnable()
@@ -63,9 +63,7 @@ public class LatestVersionText : MonoBehaviour
public void RefreshText()
{
if (text == null) return;
if (Application.platform == RuntimePlatform.WebGLPlayer)
text.text = "";
else if (latest == null)
if (latest == null)
text.text = "Latest: Loading...";
else if (latest == "-1")
text.text = "Latest: N/A";
+1 -5
View File
@@ -14,7 +14,7 @@ public class SettingsMenu : MonoBehaviour
{
musicSlider.value = PlayerPrefs.GetFloat("musicVolume", 1f);
sfxSlider.value = PlayerPrefs.GetFloat("sfxVolume", 1f);
if (!Application.isMobilePlatform && Application.platform != RuntimePlatform.WebGLPlayer)
if (!Application.isMobilePlatform)
{
setting1toggle.isOn = PlayerPrefs.GetInt("Setting1", 1) == 1;
setting2toggle.isOn = PlayerPrefs.GetInt("Setting2", 0) == 1;
@@ -27,10 +27,6 @@ public class SettingsMenu : MonoBehaviour
setting2toggle.isOn = PlayerPrefs.GetInt("Setting2", 0) == 1;
setting3toggle.interactable = false;
setting4toggle.isOn = PlayerPrefs.GetInt("Setting4", 0) == 1;
if (Application.platform == RuntimePlatform.WebGLPlayer)
{
setting1toggle.isOn = false;
}
}
setting1toggle.onValueChanged.AddListener(value =>
{
-7
View File
@@ -7,13 +7,6 @@ public class VersionText : MonoBehaviour
void Awake()
{
text = gameObject.GetComponent<TMP_Text>();
if (Application.platform != RuntimePlatform.WebGLPlayer)
{
text.text = "Current: v" + Application.version;
}
else
{
text.text = "v" + Application.version;
}
}
}