Encrypted server-side responses

This commit is contained in:
2025-06-10 18:40:58 -07:00
parent ab302ef19c
commit 4d5e653572
8 changed files with 40 additions and 39 deletions

View File

@@ -38,11 +38,11 @@ public class AccountLoggedIn : MonoBehaviour
loggedInLoadButton.interactable = false;
loggedInSaveButton.interactable = false;
WWWForm dataForm = new();
dataForm.AddField("userName", SensitiveInfo.Encrypt(PlayerPrefs.GetString("userName", "")));
dataForm.AddField("gameSession", SensitiveInfo.Encrypt(PlayerPrefs.GetString("gameSession", "")));
dataForm.AddField("highScore", SensitiveInfo.Encrypt(PlayerPrefs.GetString("HighScoreV2", "0")));
dataForm.AddField("icon", SensitiveInfo.Encrypt(PlayerPrefs.GetInt("icon", 1).ToString()));
dataForm.AddField("overlay", SensitiveInfo.Encrypt(PlayerPrefs.GetInt("overlay", 0).ToString()));
dataForm.AddField("userName", SensitiveInfo.Encrypt(PlayerPrefs.GetString("userName", ""), SensitiveInfo.SERVER_SEND_TRANSFER_KEY));
dataForm.AddField("gameSession", SensitiveInfo.Encrypt(PlayerPrefs.GetString("gameSession", ""), SensitiveInfo.SERVER_SEND_TRANSFER_KEY));
dataForm.AddField("highScore", SensitiveInfo.Encrypt(PlayerPrefs.GetString("HighScoreV2", "0"), SensitiveInfo.SERVER_SEND_TRANSFER_KEY));
dataForm.AddField("icon", SensitiveInfo.Encrypt(PlayerPrefs.GetInt("icon", 1).ToString(), SensitiveInfo.SERVER_SEND_TRANSFER_KEY));
dataForm.AddField("overlay", SensitiveInfo.Encrypt(PlayerPrefs.GetInt("overlay", 0).ToString(), SensitiveInfo.SERVER_SEND_TRANSFER_KEY));
using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "saveAccount.php", dataForm);
request.SetRequestHeader("User-Agent", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
@@ -53,7 +53,7 @@ public class AccountLoggedIn : MonoBehaviour
AccountHandler.UpdateStatusText(loggedInText, "Failed to make HTTP request", Color.red);
return;
}
string response = request.downloadHandler.text;
string response = SensitiveInfo.Decrypt(request.downloadHandler.text, SensitiveInfo.SERVER_RECEIVE_TRANSFER_KEY);
switch (response)
{
case "1":
@@ -78,8 +78,8 @@ public class AccountLoggedIn : MonoBehaviour
loggedInLoadButton.interactable = false;
loggedInSaveButton.interactable = false;
WWWForm dataForm = new();
dataForm.AddField("userName", SensitiveInfo.Encrypt(PlayerPrefs.GetString("userName", "")));
dataForm.AddField("gameSession", SensitiveInfo.Encrypt(PlayerPrefs.GetString("gameSession", "")));
dataForm.AddField("userName", SensitiveInfo.Encrypt(PlayerPrefs.GetString("userName", ""), SensitiveInfo.SERVER_SEND_TRANSFER_KEY));
dataForm.AddField("gameSession", SensitiveInfo.Encrypt(PlayerPrefs.GetString("gameSession", ""), SensitiveInfo.SERVER_SEND_TRANSFER_KEY));
using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "loadAccount.php", dataForm);
request.SetRequestHeader("User-Agent", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
@@ -90,7 +90,7 @@ public class AccountLoggedIn : MonoBehaviour
AccountHandler.UpdateStatusText(loggedInText, "Failed to make HTTP request", Color.red);
return;
}
string response = request.downloadHandler.text;
string response = SensitiveInfo.Decrypt(request.downloadHandler.text, SensitiveInfo.SERVER_RECEIVE_TRANSFER_KEY);
switch (response)
{
case "-1":