Fix issues with icon loading
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@@ -166,8 +166,8 @@ public class IconMarketplaceDownloadIcon : MonoBehaviour
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{
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GameObject newIcon = Instantiate(sample, content.transform);
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newIcon.name = "IconEntry";
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Tools.RenderFromBase64(Tools.FixIconData(entry.Data).Item1, newIcon.transform.GetChild(0).GetChild(0).GetComponent<Image>());
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var (d, h) = Tools.FixIconData(entry.Data);
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if (d != null && h != null && Tools.Sha512Sum(Convert.FromBase64String(d)) == h) Tools.RenderFromBase64(d, newIcon.transform.GetChild(0).GetChild(0).GetComponent<Image>());
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newIcon.transform.GetChild(1).GetComponent<TMP_Text>().text = "Bird Name: " + entry.Name;
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newIcon.transform.GetChild(2).GetComponent<TMP_Text>().text = "Price " + Tools.FormatWithCommas(entry.Price) + " coins";
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newIcon.transform.GetChild(3).GetComponent<TMP_Text>().text = "Designer Name: " + entry.CreatorUsername;
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