Fix issues with icon loading
This commit is contained in:
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json.Linq;
|
||||
@@ -40,8 +41,12 @@ public class CustomIconLoader : MonoBehaviour
|
||||
var cachedIcon = BazookaManager.Instance.iconCache.FirstOrDefault(icon => icon.ID == obj.ID);
|
||||
if (cachedIcon != null)
|
||||
{
|
||||
try { Tools.RenderFromBase64(Tools.FixIconData(cachedIcon.Data).Item1, obj.GetComponent<Image>()); }
|
||||
catch { Tools.RenderFromBase64(Tools.FixIconData(cachedIcon.Data).Item1, obj.GetComponent<SpriteRenderer>()); }
|
||||
var (d, h) = Tools.FixIconData(cachedIcon.Data);
|
||||
if (d != null && h != null && Tools.Sha512Sum(Convert.FromBase64String(d)) == h)
|
||||
{
|
||||
try { Tools.RenderFromBase64(d, obj.GetComponent<Image>()); }
|
||||
catch { Tools.RenderFromBase64(d, obj.GetComponent<SpriteRenderer>()); }
|
||||
}
|
||||
}
|
||||
Destroy(obj);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user