diff --git a/Assets/Scenes/LoadingMenu.unity b/Assets/Scenes/LoadingMenu.unity index 39663a8..3ceac26 100644 --- a/Assets/Scenes/LoadingMenu.unity +++ b/Assets/Scenes/LoadingMenu.unity @@ -1058,6 +1058,7 @@ GameObject: - component: {fileID: 1024664080} - component: {fileID: 1024664079} - component: {fileID: 1024664078} + - component: {fileID: 1024664082} - component: {fileID: 1024664081} m_Layer: 5 m_Name: UpdateButton @@ -1184,6 +1185,19 @@ MonoBehaviour: invert: 0 addMore: {r: 0, g: 0, b: 0, a: 0} reverseAdd: 0 +--- !u!114 &1024664082 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1024664076} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9a8b73eae2cbe1defa6dfa806975d95f, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::ButtonToURL + url: https://games.lncvrt.xyz/game/berry-dash --- !u!1 &1053201553 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/LoadingMenu.cs b/Assets/Scripts/LoadingMenu.cs index e989ecb..97afa34 100644 --- a/Assets/Scripts/LoadingMenu.cs +++ b/Assets/Scripts/LoadingMenu.cs @@ -25,10 +25,6 @@ public class LoadingMenu : MonoBehaviour QualitySettings.vSyncCount = 0; } PlayerPrefs.SetString("latestVersion", Application.version); - updateButton.onClick.AddListener(() => - { - Application.OpenURL("https://berrydash.lncvrt.xyz/download"); - }); CheckUpdate(); } diff --git a/README.md b/README.md index 201fe0e..2badc20 100644 --- a/README.md +++ b/README.md @@ -4,4 +4,4 @@ Berry dash is a simple Strategy/Casual game where you catch berries to get a hig The server source code can be found [here](https://github.com/BerryDash/server) along with guides on how to make a berry dash private server. -[Click here to view a tutorial on the game](http://berrydash.lncvrt.xyz/tutorial) +[Click here to view a tutorial on the game](http://games.lncvrt.xyz/game/berry-dash/tutorial)