Bazooka Manager is basically complete now (after 2+ weeks) and start working on server rewrite

This commit is contained in:
2025-07-12 13:46:42 -07:00
parent 599b0fa545
commit 36f65c3f5a
24 changed files with 810 additions and 384 deletions

View File

@@ -1,4 +1,3 @@
using System;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;
@@ -13,41 +12,6 @@ public class LoadingMenu : MonoBehaviour
void Awake()
{
if (PlayerPrefs.GetString("latestVersion", Application.version) == "1.4.0-beta1")
{
PlayerPrefs.DeleteKey("Setting2");
PlayerPrefs.DeleteKey("Setting3");
PlayerPrefs.SetInt("Setting2", PlayerPrefs.GetInt("Setting4", 0));
PlayerPrefs.SetInt("Setting3", PlayerPrefs.GetInt("Setting5", 0));
PlayerPrefs.SetString("latestVersion", "1.4.0");
}
if (PlayerPrefs.HasKey("HighScore"))
{
PlayerPrefs.SetString("HighScoreV2", Math.Max(PlayerPrefs.GetInt("HighScore"), 0).ToString());
PlayerPrefs.DeleteKey("HighScore");
}
QualitySettings.vSyncCount = PlayerPrefs.GetInt("Setting3", 1) == 1 ? 1 : -1;
if (!Application.isMobilePlatform && Application.platform != RuntimePlatform.WebGLPlayer)
{
SetIfNone("Setting1", 1);
SetIfNone("Setting2", 0);
SetIfNone("Setting3", 1);
SetIfNone("Setting4", 0);
Screen.fullScreen = PlayerPrefs.GetInt("Setting1", 1) == 1;
}
else
{
SetIfNone("Setting1", 1, true);
SetIfNone("Setting2", 0);
SetIfNone("Setting3", 1, true);
SetIfNone("Setting4", 0);
Application.targetFrameRate = 360;
QualitySettings.vSyncCount = 0;
if (Application.platform == RuntimePlatform.WebGLPlayer)
{
Screen.fullScreen = false;
}
}
PlayerPrefs.SetString("latestVersion", Application.version);
updateButton.onClick.AddListener(() =>
{
@@ -67,24 +31,17 @@ public class LoadingMenu : MonoBehaviour
async void CheckUpdate()
{
string response;
if (Application.platform != RuntimePlatform.WebGLPlayer)
using UnityWebRequest request = UnityWebRequest.Get(SensitiveInfo.SERVER_DATABASE_PREFIX + "canLoadClient.php");
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
await request.SendWebRequest();
if (request.result != UnityWebRequest.Result.Success)
{
using UnityWebRequest request = UnityWebRequest.Get(SensitiveInfo.SERVER_DATABASE_PREFIX + "canLoadClient.php");
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
await request.SendWebRequest();
if (request.result != UnityWebRequest.Result.Success)
{
text.text = "Failed to check version";
return;
}
response = request.downloadHandler.text;
}
else
{
response = "1";
text.text = "Failed to check version";
return;
}
response = request.downloadHandler.text;
if (response == "1")
{
await SceneManager.LoadSceneAsync("MainMenu");
@@ -117,12 +74,4 @@ public class LoadingMenu : MonoBehaviour
updateButton.gameObject.SetActive(true);
}
}
void SetIfNone(string key, int value, bool overrideValue = false)
{
if (!PlayerPrefs.HasKey(key) || overrideValue)
{
PlayerPrefs.SetInt(key, value);
}
}
}