Bazooka Manager is basically complete now (after 2+ weeks) and start working on server rewrite

This commit is contained in:
2025-07-12 13:46:42 -07:00
parent 599b0fa545
commit 36f65c3f5a
24 changed files with 810 additions and 384 deletions

View File

@@ -1,3 +1,4 @@
using System.Numerics;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;
@@ -69,10 +70,10 @@ public class AccountRefreshLogin : MonoBehaviour
string[] array = response.Split(':');
string session = array[1];
string userName = array[2];
int userId = int.Parse(array[3]);
PlayerPrefs.SetString("gameSession", session);
PlayerPrefs.SetString("userName", userName);
PlayerPrefs.SetInt("userId", userId);
BigInteger userId = BigInteger.Parse(array[3]);
BazookaManager.Instance.SetAccountSession(session);
BazookaManager.Instance.SetAccountName(userName);
BazookaManager.Instance.SetAccountID(userId);
AccountHandler.instance.SwitchPanel(0);
AccountHandler.UpdateStatusText(refreshLoginStatusText, "", Color.red);
}