Bazooka Manager is basically complete now (after 2+ weeks) and start working on server rewrite

This commit is contained in:
2025-07-12 13:46:42 -07:00
parent 599b0fa545
commit 36f65c3f5a
24 changed files with 810 additions and 384 deletions

View File

@@ -29,8 +29,8 @@ public class AccountChangeUsername : MonoBehaviour
EncryptedWWWForm dataForm = new();
dataForm.AddField("inputUserName", changeUsernameCurrentUsernameInput.text);
dataForm.AddField("inputNewUserName", changeUsernameNewUsernameInput.text);
dataForm.AddField("session", PlayerPrefs.GetString("gameSession"));
dataForm.AddField("userName", PlayerPrefs.GetString("userName"));
dataForm.AddField("session", BazookaManager.Instance.GetAccountSession());
dataForm.AddField("userName", BazookaManager.Instance.GetAccountName());
using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "changeAccountUsername.php", dataForm.GetWWWForm());
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
@@ -57,7 +57,7 @@ public class AccountChangeUsername : MonoBehaviour
AccountHandler.UpdateStatusText(changeUsernameStatusText, "Can't send requests on self-built instance", Color.red);
break;
case "1":
PlayerPrefs.SetString("userName", changeUsernameNewUsernameInput.text);
BazookaManager.Instance.SetAccountName(changeUsernameNewUsernameInput.text);
AccountHandler.instance.SwitchPanel(0);
AccountHandler.UpdateStatusText(AccountHandler.instance.accountLoggedIn.loggedInText, "Username changed successfully", Color.green);
break;