Fix issue with berries going off screen when using anti berry
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@@ -259,6 +259,7 @@ public class GamePlayer : MonoBehaviour
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if (dir.magnitude < 3f)
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if (dir.magnitude < 3f)
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{
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{
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berry.GetComponent<Rigidbody2D>().linearVelocity = dir.normalized * 5f;
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berry.GetComponent<Rigidbody2D>().linearVelocity = dir.normalized * 5f;
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ClampPosition(berry);
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}
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}
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}
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}
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}
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}
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