Randomized music

This commit is contained in:
2025-09-04 15:59:58 -07:00
parent 3332c12711
commit 29af8817a7
4 changed files with 85 additions and 5 deletions

View File

@@ -639,7 +639,7 @@ public class GamePlayer : MonoBehaviour
{
Cursor.visible = true;
Cursor.lockState = CursorLockMode.None;
backgroundMusic.Pause();
backgroundMusic.GetComponent<GameMusicHandler>().PauseMusic();
pausePanel.SetActive(true);
}
@@ -648,7 +648,7 @@ public class GamePlayer : MonoBehaviour
lastMoveTime = Time.time;
Cursor.visible = false;
Cursor.lockState = CursorLockMode.Locked;
backgroundMusic.Play();
backgroundMusic.GetComponent<GameMusicHandler>().ResumeMusic();
pausePanel.SetActive(false);
if (GamePlayerPauseMenu.Instance.editingUI == true) GamePlayerPauseMenu.Instance.ToggleEditingUI();
}