Add bazooka save file manager
Don't ask why the name is bazooka. I will bazooka you out of existance if you ask.
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@@ -18,9 +18,9 @@
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.2d.common": "10.0.0",
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.2d.tilemap": "1.0.0",
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"com.unity.2d.common": "10.0.0",
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"com.unity.mathematics": "1.2.6",
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"com.unity.modules.animation": "1.0.0"
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},
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@@ -31,11 +31,11 @@
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"depth": 1,
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"source": "registry",
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"dependencies": {
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"com.unity.burst": "1.8.4",
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.mathematics": "1.1.0",
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"com.unity.modules.uielements": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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"com.unity.burst": "1.8.4"
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"com.unity.modules.uielements": "1.0.0"
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},
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"url": "https://packages.unity.com"
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},
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@@ -61,8 +61,8 @@
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.mathematics": "1.1.0",
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"com.unity.2d.common": "10.0.0",
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"com.unity.mathematics": "1.1.0",
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"com.unity.modules.physics2d": "1.0.0"
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},
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"url": "https://packages.unity.com"
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@@ -81,8 +81,8 @@
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.modules.tilemap": "1.0.0",
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"com.unity.2d.tilemap": "1.0.0",
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"com.unity.modules.tilemap": "1.0.0",
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"com.unity.modules.jsonserialize": "1.0.0"
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},
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"url": "https://packages.unity.com"
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@@ -110,8 +110,8 @@
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"source": "registry",
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"dependencies": {
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"com.unity.burst": "1.8.17",
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"com.unity.nuget.mono-cecil": "1.11.4",
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"com.unity.test-framework": "1.4.5",
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"com.unity.nuget.mono-cecil": "1.11.4",
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"com.unity.test-framework.performance": "3.0.3"
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},
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"url": "https://packages.unity.com"
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@@ -171,6 +171,13 @@
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.nuget.newtonsoft-json": {
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"version": "3.2.1",
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"depth": 0,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.render-pipelines.core": {
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"version": "17.1.0",
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"depth": 1,
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