Add bazooka save file manager

Don't ask why the name is bazooka. I will bazooka you out of existance
if you ask.
This commit is contained in:
2025-07-01 19:09:53 -07:00
parent 1e459e5537
commit 1f14ea0ca9
12 changed files with 507 additions and 13 deletions

View File

@@ -432,7 +432,7 @@ Transform:
m_GameObject: {fileID: 101625091}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.52066, y: -3.66337, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -1301,6 +1301,8 @@ MonoBehaviour:
updateText: {fileID: 673338280}
updateButton: {fileID: 1292044491}
selfBuiltPanel: {fileID: 603486472}
loadButton: {fileID: 0}
saveButton: {fileID: 0}
--- !u!1 &603486472
GameObject:
m_ObjectHideFlags: 0
@@ -3337,6 +3339,50 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
sceneName: LeaderboardMenu
--- !u!1 &1608799620
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1608799622}
- component: {fileID: 1608799621}
m_Layer: 0
m_Name: BazookaManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1608799621
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1608799620}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a0df255fc60e6e3c88ebb94d2d88db4d, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!4 &1608799622
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1608799620}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1657120007
GameObject:
m_ObjectHideFlags: 0
@@ -4705,6 +4751,7 @@ SceneRoots:
m_Roots:
- {fileID: 519420032}
- {fileID: 101625093}
- {fileID: 1608799622}
- {fileID: 583716567}
- {fileID: 2001843693}
- {fileID: 1263503583}