Fix new berries not despawning on reset
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@@ -623,6 +623,8 @@ public class GamePlayer : MonoBehaviour
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.Concat(GameObject.FindGameObjectsWithTag("UltraBerry"))
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.Concat(GameObject.FindGameObjectsWithTag("UltraBerry"))
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.Concat(GameObject.FindGameObjectsWithTag("SpeedyBerry"))
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.Concat(GameObject.FindGameObjectsWithTag("SpeedyBerry"))
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.Concat(GameObject.FindGameObjectsWithTag("CoinBerry"))
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.Concat(GameObject.FindGameObjectsWithTag("CoinBerry"))
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.Concat(GameObject.FindGameObjectsWithTag("RandomBerry"))
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.Concat(GameObject.FindGameObjectsWithTag("AntiBerry"))
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.ToArray();
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.ToArray();
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foreach (GameObject berry in allberries)
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foreach (GameObject berry in allberries)
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{
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{
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