Oh.
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@@ -191,7 +191,7 @@ public class GamePlayer : MonoBehaviour
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doRestart = true;
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}
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}
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if (Application.isMobilePlatform)
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else
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{
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var touches = UnityEngine.InputSystem.EnhancedTouch.Touch.activeTouches;
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for (int i = 0; i < touches.Count; i++)
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