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|||||||
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# This .gitignore file should be placed at the root of your Unity project directory
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||||||
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#
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||||||
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# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
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||||||
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#
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||||||
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.utmp/
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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||||||
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/[Bb]uild/
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||||||
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/[Bb]uilds/
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||||||
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/[Ll]ogs/
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||||||
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/[Uu]ser[Ss]ettings/
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||||||
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*.log
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||||||
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||||||
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# By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control.
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||||||
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*.blend1
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||||||
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*.blend1.meta
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||||||
|
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||||||
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# MemoryCaptures can get excessive in size.
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# They also could contain extremely sensitive data
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||||||
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/[Mm]emoryCaptures/
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||||||
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||||||
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# Recordings can get excessive in size
|
||||||
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/[Rr]ecordings/
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||||||
|
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||||||
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# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||||
|
# /[Aa]ssets/AssetStoreTools*
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||||||
|
|
||||||
|
# Autogenerated Jetbrains Rider plugin
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||||||
|
/[Aa]ssets/Plugins/Editor/JetBrains*
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||||||
|
# Jetbrains Rider personal-layer settings
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||||||
|
*.DotSettings.user
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||||||
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||||||
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# Visual Studio cache directory
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||||||
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.vs/
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||||||
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||||||
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# Gradle cache directory
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||||||
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.gradle/
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||||||
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||||||
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# Autogenerated VS/MD/Consulo solution and project files
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||||||
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ExportedObj/
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||||||
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.consulo/
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||||||
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*.csproj
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*.unityproj
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*.sln
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||||||
|
*.suo
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||||||
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*.tmp
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||||||
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*.user
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||||||
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*.userprefs
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||||||
|
*.pidb
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||||||
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*.booproj
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||||||
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*.svd
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||||||
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*.pdb
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||||||
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*.mdb
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||||||
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*.opendb
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||||||
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*.VC.db
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||||||
|
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||||||
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# Unity3D generated meta files
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||||||
|
*.pidb.meta
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||||||
|
*.pdb.meta
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||||||
|
*.mdb.meta
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||||||
|
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||||||
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# Unity3D generated file on crash reports
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||||||
|
sysinfo.txt
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||||||
|
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||||||
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# Mono auto generated files
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||||||
|
mono_crash.*
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||||||
|
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||||||
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# Builds
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||||||
|
*.apk
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||||||
|
*.aab
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||||||
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*.unitypackage
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||||||
|
*.unitypackage.meta
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||||||
|
*.app
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||||||
|
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||||||
|
# Crashlytics generated file
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||||||
|
crashlytics-build.properties
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||||||
|
|
||||||
|
# TestRunner generated files
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||||||
|
InitTestScene*.unity*
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||||||
|
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||||||
|
# Addressables default ignores, before user customizations
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||||||
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/ServerData
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||||||
|
/[Aa]ssets/StreamingAssets/aa*
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||||||
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/[Aa]ssets/AddressableAssetsData/link.xml*
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||||||
|
/[Aa]ssets/Addressables_Temp*
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||||||
|
# By default, Addressables content builds will generate addressables_content_state.bin
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||||||
|
# files in platform-specific subfolders, for example:
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|
# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin
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|
/[Aa]ssets/AddressableAssetsData/*/*.bin*
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||||||
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# Visual Scripting auto-generated files
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
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||||||
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
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# Auto-generated scenes by play mode tests
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/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
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@@ -0,0 +1,6 @@
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{
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"version": "1.0",
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"components": [
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"Microsoft.VisualStudio.Workload.ManagedGame"
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]
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}
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@@ -0,0 +1,33 @@
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fileFormatVersion: 2
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||||||
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guid: 8880426f096aaa44ca28c1bfbc9b9a56
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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||||||
|
executionOrder: {}
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||||||
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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Any:
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second:
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enabled: 1
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settings: {}
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- first:
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Editor: Editor
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second:
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enabled: 0
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settings:
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DefaultValueInitialized: true
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- first:
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Windows Store Apps: WindowsStoreApps
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second:
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enabled: 0
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settings:
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CPU: AnyCPU
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,661 @@
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using System;
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using System.Linq;
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using DiscordRPC;
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using Unity.VisualScripting;
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using UnityEditor;
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using UnityEngine;
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using System.IO;
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using System.Collections;
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public class Game : MonoBehaviour
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{
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public float spawnRate = 1f;
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private float nextSpawnTime = 0f;
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private int score = 0;
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private int highscore = 0;
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private float boostLeft = 0f;
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private float slownessLeft = 0f;
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private float screenWidth = 0f;
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private DiscordRpcClient client = new("1216934858182361148");
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private DateTime startTimestamp = DateTime.UtcNow;
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private RuntimePlatform[] desktopPlatforms = new[] {
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RuntimePlatform.WindowsPlayer,
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RuntimePlatform.LinuxPlayer,
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|
RuntimePlatform.OSXPlayer,
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RuntimePlatform.WindowsEditor,
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||||||
|
RuntimePlatform.LinuxEditor,
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||||||
|
RuntimePlatform.OSXEditor
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||||||
|
};
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||||||
|
private bool isGrounded = false;
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||||||
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private float groundYPosition = -4.3f;
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private GameObject bird;
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private Rigidbody2D rb;
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||||||
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||||||
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void Awake()
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||||||
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{
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bird = GameObject.Find("Bird");
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||||||
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rb = bird.GetComponent<Rigidbody2D>();
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||||||
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highscore = PlayerPrefs.GetInt("HighScore", 0);
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||||||
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}
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||||||
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||||||
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void Start()
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{
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screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
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GameObject highScoreText = GameObject.Find("HighScoreText");
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||||||
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highScoreText.GetComponent<TextMesh>().text = $"High Score: {highscore}";
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||||||
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if (desktopPlatforms.Contains(Application.platform))
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{
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client.Initialize();
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||||||
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client.SetPresence(new RichPresence()
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||||||
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{
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||||||
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State = "Playing Foodie Dash",
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||||||
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Details = $"Score: 0, High Score: {highscore}",
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||||||
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Assets = new Assets()
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||||||
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{
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||||||
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LargeImageKey = "https://foodiedash.xytriza.com/assets/bird.png",
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||||||
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LargeImageText = "Foodie Dash",
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||||||
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SmallImageKey = "https://xytriza.com/assets/icon.png",
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SmallImageText = "Made by Xytriza!"
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||||||
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},
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||||||
|
Timestamps = new Timestamps()
|
||||||
|
{
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||||||
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Start = startTimestamp
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||||||
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},
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||||||
|
Buttons = new Button[] {
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||||||
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new Button() {
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||||||
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Label = "Play Foodie Dash in browser",
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||||||
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Url = "https://foodiedash.xytriza.com/browser"
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||||||
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},
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||||||
|
new Button() {
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Label = "Download Foodie Dash",
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||||||
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Url = "https://foodiedash.xytriza.com/download"
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||||||
|
}
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||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (PlayerPrefs.GetInt("Setting2", 0) == 1 || Application.isMobilePlatform)
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||||||
|
{
|
||||||
|
GameObject leftArrow = new GameObject("LeftArrow");
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||||||
|
GameObject rightArrow = new GameObject("RightArrow");
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||||||
|
GameObject jumpArrow = new GameObject("JumpArrow");
|
||||||
|
GameObject restartButton = new GameObject("RestartButton");
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||||||
|
GameObject backButton = new GameObject("BackButton");
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||||||
|
|
||||||
|
leftArrow.AddComponent<SpriteRenderer>();
|
||||||
|
rightArrow.AddComponent<SpriteRenderer>();
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||||||
|
jumpArrow.AddComponent<SpriteRenderer>();
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||||||
|
restartButton.AddComponent<SpriteRenderer>();
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||||||
|
backButton.AddComponent<SpriteRenderer>();
|
||||||
|
|
||||||
|
leftArrow.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("arrow");
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||||||
|
rightArrow.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("arrow");
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||||||
|
jumpArrow.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("arrow");
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||||||
|
restartButton.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("restart");
|
||||||
|
backButton.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("back");
|
||||||
|
|
||||||
|
leftArrow.transform.rotation = Quaternion.Euler(0, 0, 90);
|
||||||
|
rightArrow.transform.rotation = Quaternion.Euler(0, 0, -90);
|
||||||
|
|
||||||
|
leftArrow.transform.position = new Vector3(-screenWidth / 2.5f, -4f, 0);
|
||||||
|
rightArrow.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0);
|
||||||
|
restartButton.transform.position = new Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0);
|
||||||
|
backButton.transform.position = new Vector3(-screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0);
|
||||||
|
if (PlayerPrefs.GetInt("Setting3", 0) == 1)
|
||||||
|
{
|
||||||
|
leftArrow.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
|
||||||
|
rightArrow.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
|
||||||
|
jumpArrow.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
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||||||
|
restartButton.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
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||||||
|
backButton.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
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||||||
|
jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -1f, 0);
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||||||
|
}
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||||||
|
else
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||||||
|
{
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||||||
|
leftArrow.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
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||||||
|
rightArrow.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
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||||||
|
jumpArrow.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
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||||||
|
restartButton.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
|
||||||
|
backButton.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
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||||||
|
jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -2f, 0);
|
||||||
|
}
|
||||||
|
}
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||||||
|
}
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||||||
|
|
||||||
|
void MoveBird()
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||||||
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{
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||||||
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float screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
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||||||
|
float baseSpeed = 0.18f * (screenWidth / 20.19257f);
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||||||
|
bool doMoveRight = false;
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||||||
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bool doMoveLeft = false;
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||||||
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bool doJump = false;
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||||||
|
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float movespeed = baseSpeed;
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if (boostLeft > 0)
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{
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movespeed = baseSpeed * 1.39f;
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}
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else if (slownessLeft > 0)
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{
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movespeed = baseSpeed * 0.56f;
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}
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||||||
|
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||||||
|
CheckIfGrounded();
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||||||
|
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||||||
|
float horizontalInput = Input.GetAxis("Horizontal");
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||||||
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if (!Application.isMobilePlatform)
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||||||
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{
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||||||
|
if (horizontalInput < 0 || Input.GetKey(KeyCode.LeftArrow) || Input.GetKey(KeyCode.A))
|
||||||
|
{
|
||||||
|
doMoveLeft = true;
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||||||
|
}
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||||||
|
if (horizontalInput > 0 || Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.D))
|
||||||
|
{
|
||||||
|
doMoveRight = true;
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||||||
|
}
|
||||||
|
if (Input.GetKey(KeyCode.Space) || Input.GetKey(KeyCode.UpArrow) || (Input.GetMouseButton(0) && PlayerPrefs.GetInt("Setting2", 0) == 0) || Input.GetKey(KeyCode.JoystickButton0))
|
||||||
|
{
|
||||||
|
doJump = true;
|
||||||
|
}
|
||||||
|
if (Input.GetKey(KeyCode.R))
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||||||
|
{
|
||||||
|
Respawn();
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||||||
|
}
|
||||||
|
}
|
||||||
|
if (PlayerPrefs.GetInt("Setting2", 0) != 0 || Application.isMobilePlatform)
|
||||||
|
{
|
||||||
|
GameObject leftArrow = GameObject.Find("LeftArrow");
|
||||||
|
GameObject rightArrow = GameObject.Find("RightArrow");
|
||||||
|
GameObject jumpArrow = GameObject.Find("JumpArrow");
|
||||||
|
GameObject restartButton = GameObject.Find("RestartButton");
|
||||||
|
GameObject backButton = GameObject.Find("BackButton");
|
||||||
|
|
||||||
|
if (Application.isMobilePlatform)
|
||||||
|
{
|
||||||
|
foreach (Touch touch in Input.touches)
|
||||||
|
{
|
||||||
|
Vector3 touchPosition = Camera.main.ScreenToWorldPoint(touch.position);
|
||||||
|
touchPosition.z = 0;
|
||||||
|
|
||||||
|
if (touch.phase == TouchPhase.Stationary || touch.phase == TouchPhase.Moved)
|
||||||
|
{
|
||||||
|
if (leftArrow.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
||||||
|
{
|
||||||
|
doMoveLeft = true;
|
||||||
|
}
|
||||||
|
else if (rightArrow.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
||||||
|
{
|
||||||
|
doMoveRight = true;
|
||||||
|
}
|
||||||
|
else if (jumpArrow.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
||||||
|
{
|
||||||
|
doJump = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (touch.phase == TouchPhase.Began)
|
||||||
|
{
|
||||||
|
if (restartButton.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
||||||
|
{
|
||||||
|
Respawn();
|
||||||
|
}
|
||||||
|
else if (backButton.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
||||||
|
{
|
||||||
|
UnityEngine.SceneManagement.SceneManager.LoadScene("Menu");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (Input.GetMouseButton(0))
|
||||||
|
{
|
||||||
|
Vector3 clickPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||||
|
clickPosition.z = 0;
|
||||||
|
|
||||||
|
if (leftArrow.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
||||||
|
{
|
||||||
|
doMoveLeft = true;
|
||||||
|
}
|
||||||
|
if (rightArrow.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
||||||
|
{
|
||||||
|
doMoveRight = true;
|
||||||
|
}
|
||||||
|
if (jumpArrow.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
||||||
|
{
|
||||||
|
doJump = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Input.GetMouseButtonDown(0))
|
||||||
|
{
|
||||||
|
Vector3 clickPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||||
|
clickPosition.z = 0;
|
||||||
|
|
||||||
|
if (restartButton.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
||||||
|
{
|
||||||
|
Respawn();
|
||||||
|
}
|
||||||
|
if (backButton.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
||||||
|
{
|
||||||
|
UnityEngine.SceneManagement.SceneManager.LoadScene("Menu");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (doMoveLeft && !doMoveRight)
|
||||||
|
{
|
||||||
|
bird.transform.position += new Vector3(-movespeed, 0, 0);
|
||||||
|
ClampPosition(screenWidth, bird);
|
||||||
|
bird.transform.localScale = new Vector3(1.35f, 1.35f, 1.35f);
|
||||||
|
doMoveLeft = false;
|
||||||
|
}
|
||||||
|
if (doMoveRight && !doMoveLeft)
|
||||||
|
{
|
||||||
|
bird.transform.position += new Vector3(movespeed, 0, 0);
|
||||||
|
ClampPosition(screenWidth, bird);
|
||||||
|
bird.transform.localScale = new Vector3(-1.35f, 1.35f, 1.35f);
|
||||||
|
doMoveRight = false;
|
||||||
|
}
|
||||||
|
if (doJump && isGrounded)
|
||||||
|
{
|
||||||
|
if (boostLeft > 0)
|
||||||
|
{
|
||||||
|
rb.velocity = Vector2.up * 12;
|
||||||
|
}
|
||||||
|
else if (slownessLeft > 0)
|
||||||
|
{
|
||||||
|
rb.velocity = Vector2.up * 6;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
rb.velocity = Vector2.up * 9;
|
||||||
|
}
|
||||||
|
doJump = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ClampPosition(float screenWidth, GameObject bird)
|
||||||
|
{
|
||||||
|
float halfWidth = screenWidth / 2.17f;
|
||||||
|
float clampedX = Mathf.Clamp(bird.transform.position.x, -halfWidth, halfWidth);
|
||||||
|
bird.transform.position = new Vector3(clampedX, bird.transform.position.y, bird.transform.position.z);
|
||||||
|
}
|
||||||
|
|
||||||
|
void FixedUpdate()
|
||||||
|
{
|
||||||
|
MoveBird();
|
||||||
|
SpawnBerries();
|
||||||
|
GameObject boostText = GameObject.Find("BoostText");
|
||||||
|
|
||||||
|
if (boostLeft > 0)
|
||||||
|
{
|
||||||
|
boostLeft -= Time.deltaTime;
|
||||||
|
boostText.GetComponent<TextMesh>().text = "Boost expires in " + string.Format("{0:0.0}", boostLeft) + "s";
|
||||||
|
}
|
||||||
|
else if (slownessLeft > 0)
|
||||||
|
{
|
||||||
|
slownessLeft -= Time.deltaTime;
|
||||||
|
boostText.GetComponent<TextMesh>().text = "Slowness expires in " + string.Format("{0:0.0}", slownessLeft) + "s";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
boostText.GetComponent<TextMesh>().text = "";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Input.GetKey(KeyCode.Escape) || Input.GetKey(KeyCode.JoystickButton7) || Input.GetKey(KeyCode.Joystick2Button7))
|
||||||
|
{
|
||||||
|
UnityEngine.SceneManagement.SceneManager.LoadScene("Menu");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SpawnBerries()
|
||||||
|
{
|
||||||
|
if (Time.time >= nextSpawnTime)
|
||||||
|
{
|
||||||
|
nextSpawnTime = Time.time + 1f / spawnRate;
|
||||||
|
|
||||||
|
float spawnProbability = UnityEngine.Random.value;
|
||||||
|
GameObject newBerry;
|
||||||
|
SpriteRenderer spriteRenderer;
|
||||||
|
|
||||||
|
if (spawnProbability <= 0.6f)
|
||||||
|
{
|
||||||
|
newBerry = new GameObject("Berry");
|
||||||
|
spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
|
||||||
|
spriteRenderer.sprite = Resources.Load<Sprite>("Berry");
|
||||||
|
newBerry.tag = "Berry";
|
||||||
|
}
|
||||||
|
else if (spawnProbability <= 0.8f)
|
||||||
|
{
|
||||||
|
newBerry = new GameObject("PoisonBerry");
|
||||||
|
spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
|
||||||
|
spriteRenderer.sprite = Resources.Load<Sprite>("PoisonBerry");
|
||||||
|
newBerry.tag = "PoisonBerry";
|
||||||
|
}
|
||||||
|
else if (spawnProbability <= 0.9f)
|
||||||
|
{
|
||||||
|
newBerry = new GameObject("SlowBerry");
|
||||||
|
spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
|
||||||
|
spriteRenderer.sprite = Resources.Load<Sprite>("SlowBerry");
|
||||||
|
newBerry.tag = "SlowBerry";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
newBerry = new GameObject("UltraBerry");
|
||||||
|
spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
|
||||||
|
spriteRenderer.sprite = Resources.Load<Sprite>("UltraBerry");
|
||||||
|
newBerry.tag = "UltraBerry";
|
||||||
|
}
|
||||||
|
|
||||||
|
spriteRenderer.sortingOrder = -5;
|
||||||
|
|
||||||
|
float screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
|
||||||
|
float spawnPositionX = UnityEngine.Random.Range(-screenWidth / 2.17f, screenWidth / 2.17f);
|
||||||
|
newBerry.transform.position = new Vector3(spawnPositionX, Camera.main.orthographicSize + 1, 0);
|
||||||
|
|
||||||
|
Rigidbody2D rb = newBerry.AddComponent<Rigidbody2D>();
|
||||||
|
rb.gravityScale = 0;
|
||||||
|
rb.velocity = new Vector2(0, -3);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
foreach (KeyCode keyCode in System.Enum.GetValues(typeof(KeyCode)))
|
||||||
|
{
|
||||||
|
if (Input.GetKeyDown(keyCode))
|
||||||
|
{
|
||||||
|
Debug.Log(keyCode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
CheckIfGrounded();
|
||||||
|
if (screenWidth != Camera.main.orthographicSize * 2 * Camera.main.aspect)
|
||||||
|
{
|
||||||
|
screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
|
||||||
|
ClampPosition(screenWidth, GameObject.Find("Bird"));
|
||||||
|
if (PlayerPrefs.GetInt("Setting2", 0) == 1)
|
||||||
|
{
|
||||||
|
GameObject leftArrow = GameObject.Find("LeftArrow");
|
||||||
|
GameObject rightArrow = GameObject.Find("RightArrow");
|
||||||
|
GameObject jumpArrow = GameObject.Find("JumpArrow");
|
||||||
|
GameObject restartButton = GameObject.Find("RestartButton");
|
||||||
|
GameObject backButton = GameObject.Find("BackButton");
|
||||||
|
|
||||||
|
leftArrow.transform.position = new Vector3(-screenWidth / 2.5f, -4f, 0);
|
||||||
|
rightArrow.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0);
|
||||||
|
restartButton.transform.position = new Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0);
|
||||||
|
backButton.transform.position = new Vector3(-screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0);
|
||||||
|
if (PlayerPrefs.GetInt("Setting3", 0) == 1)
|
||||||
|
{
|
||||||
|
leftArrow.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
|
||||||
|
rightArrow.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
|
||||||
|
jumpArrow.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
|
||||||
|
restartButton.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
|
||||||
|
backButton.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
|
||||||
|
jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -1f, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
leftArrow.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
|
||||||
|
rightArrow.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
|
||||||
|
jumpArrow.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
|
||||||
|
restartButton.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
|
||||||
|
backButton.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
|
||||||
|
jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -2f, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
GameObject[] berries = GameObject.FindGameObjectsWithTag("Berry");
|
||||||
|
GameObject[] poisonberries = GameObject.FindGameObjectsWithTag("PoisonBerry");
|
||||||
|
GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
|
||||||
|
GameObject[] slownessberries = GameObject.FindGameObjectsWithTag("SlowBerry");
|
||||||
|
|
||||||
|
foreach (GameObject berry in berries)
|
||||||
|
{
|
||||||
|
if (berry.transform.position.y < -Camera.main.orthographicSize - 1)
|
||||||
|
{
|
||||||
|
Destroy(berry);
|
||||||
|
}
|
||||||
|
else if (Vector3.Distance(bird.transform.position, berry.transform.position) < 1.5f) {
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("eat"), Camera.main.transform.position);
|
||||||
|
Destroy(berry);
|
||||||
|
score++;
|
||||||
|
UpdateScore(score);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (GameObject poisonberry in poisonberries)
|
||||||
|
{
|
||||||
|
if (poisonberry.transform.position.y < -Camera.main.orthographicSize - 1)
|
||||||
|
{
|
||||||
|
Destroy(poisonberry);
|
||||||
|
}
|
||||||
|
else if (Vector3.Distance(bird.transform.position, poisonberry.transform.position) < 1.5f) {
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("death"), Camera.main.transform.position);
|
||||||
|
Respawn();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (GameObject ultraberry in ultraberries)
|
||||||
|
{
|
||||||
|
if (ultraberry.transform.position.y < -Camera.main.orthographicSize - 1)
|
||||||
|
{
|
||||||
|
Destroy(ultraberry);
|
||||||
|
}
|
||||||
|
else if (Vector3.Distance(bird.transform.position, ultraberry.transform.position) < 1.5f) {
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("powerup"), Camera.main.transform.position, 0.5f);
|
||||||
|
Destroy(ultraberry);
|
||||||
|
if (slownessLeft > 0)
|
||||||
|
{
|
||||||
|
slownessLeft = 0;
|
||||||
|
score += 1;
|
||||||
|
UpdateScore(score);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
boostLeft += 10f;
|
||||||
|
score += 5;
|
||||||
|
UpdateScore(score);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (GameObject slownessberry in slownessberries)
|
||||||
|
{
|
||||||
|
if (slownessberry.transform.position.y < -Camera.main.orthographicSize - 1)
|
||||||
|
{
|
||||||
|
Destroy(slownessberry);
|
||||||
|
}
|
||||||
|
else if (Vector3.Distance(bird.transform.position, slownessberry.transform.position) < 1.5f) {
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("slowness"), Camera.main.transform.position, 0.5f);
|
||||||
|
Destroy(slownessberry);
|
||||||
|
boostLeft = 0f;
|
||||||
|
slownessLeft = 10f;
|
||||||
|
if (score > 0)
|
||||||
|
{
|
||||||
|
score -= 1;
|
||||||
|
UpdateScore(score);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Respawn()
|
||||||
|
{
|
||||||
|
bird.transform.position = new Vector3(0, -4.3f, 0);
|
||||||
|
bird.transform.localScale = new Vector3(1.35f, 1.35f, 1.35f);
|
||||||
|
rb.gravityScale = 0;
|
||||||
|
rb.velocity = Vector2.zero;
|
||||||
|
score = 0;
|
||||||
|
boostLeft = 0;
|
||||||
|
slownessLeft = 0;
|
||||||
|
UpdateScore(score);
|
||||||
|
|
||||||
|
GameObject[] berries = GameObject.FindGameObjectsWithTag("Berry");
|
||||||
|
GameObject[] poisonberries = GameObject.FindGameObjectsWithTag("PoisonBerry");
|
||||||
|
GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
|
||||||
|
GameObject[] slownessberries = GameObject.FindGameObjectsWithTag("SlowBerry");
|
||||||
|
|
||||||
|
foreach (GameObject b in berries)
|
||||||
|
{
|
||||||
|
Destroy(b);
|
||||||
|
}
|
||||||
|
foreach (GameObject pb in poisonberries)
|
||||||
|
{
|
||||||
|
Destroy(pb);
|
||||||
|
}
|
||||||
|
foreach (GameObject ub in ultraberries)
|
||||||
|
{
|
||||||
|
Destroy(ub);
|
||||||
|
}
|
||||||
|
foreach (GameObject sb in slownessberries)
|
||||||
|
{
|
||||||
|
Destroy(sb);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateScore(int score)
|
||||||
|
{
|
||||||
|
GameObject scoreText = GameObject.Find("ScoreText");
|
||||||
|
GameObject highScoreText = GameObject.Find("HighScoreText");
|
||||||
|
if (score > highscore)
|
||||||
|
{
|
||||||
|
highscore = score;
|
||||||
|
}
|
||||||
|
PlayerPrefs.SetInt("HighScore", highscore);
|
||||||
|
PlayerPrefs.Save();
|
||||||
|
scoreText.GetComponent<TextMesh>().text = "Score: " + score;
|
||||||
|
highScoreText.GetComponent<TextMesh>().text = "High Score: " + highscore;
|
||||||
|
if (desktopPlatforms.Contains(Application.platform))
|
||||||
|
{
|
||||||
|
client.SetPresence(new RichPresence()
|
||||||
|
{
|
||||||
|
Details = "Playing Foodie Dash",
|
||||||
|
State = $"Score: {score}, High Score: {highscore}",
|
||||||
|
Assets = new Assets()
|
||||||
|
{
|
||||||
|
LargeImageKey = "https://foodiedash.xytriza.com/assets/bird.png",
|
||||||
|
LargeImageText = "Foodie Dash",
|
||||||
|
SmallImageKey = "https://xytriza.com/assets/icon.png",
|
||||||
|
SmallImageText = "Made by Xytriza!"
|
||||||
|
},
|
||||||
|
Timestamps = new Timestamps()
|
||||||
|
{
|
||||||
|
Start = startTimestamp
|
||||||
|
},
|
||||||
|
Buttons = new Button[] {
|
||||||
|
new Button() {
|
||||||
|
Label = "Play Foodie Dash in browser",
|
||||||
|
Url = "https://foodiedash.xytriza.com/browser"
|
||||||
|
},
|
||||||
|
new Button() {
|
||||||
|
Label = "Download Foodie Dash",
|
||||||
|
Url = "https://foodiedash.xytriza.com/download"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CheckIfGrounded()
|
||||||
|
{
|
||||||
|
GameObject jumpArrow = GameObject.Find("JumpArrow");
|
||||||
|
isGrounded = bird.transform.position.y <= groundYPosition + 0.05f;
|
||||||
|
|
||||||
|
rb.gravityScale = isGrounded ? 0 : 1.5f;
|
||||||
|
|
||||||
|
if (bird.transform.position.y < groundYPosition)
|
||||||
|
{
|
||||||
|
bird.transform.position = new Vector2(bird.transform.position.x, groundYPosition);
|
||||||
|
rb.velocity = new Vector2(rb.velocity.x, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (jumpArrow != null)
|
||||||
|
{
|
||||||
|
Renderer jumpArrowRenderer = jumpArrow.GetComponent<Renderer>();
|
||||||
|
if (jumpArrowRenderer != null)
|
||||||
|
{
|
||||||
|
jumpArrowRenderer.material.color = isGrounded ? Color.white : Color.red;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void OnApplicationQuit()
|
||||||
|
{
|
||||||
|
PlayerPrefs.SetInt("HighScore", highscore);
|
||||||
|
PlayerPrefs.Save();
|
||||||
|
if (desktopPlatforms.Contains(Application.platform))
|
||||||
|
{
|
||||||
|
client.Dispose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnApplicationPause(bool pauseStatus)
|
||||||
|
{
|
||||||
|
if (desktopPlatforms.Contains(Application.platform))
|
||||||
|
{
|
||||||
|
client.SetPresence(new RichPresence()
|
||||||
|
{
|
||||||
|
Details = "Idle",
|
||||||
|
State = $"Score: {score}, High Score: {highscore}",
|
||||||
|
Assets = new Assets()
|
||||||
|
{
|
||||||
|
LargeImageKey = "https://foodiedash.xytriza.com/assets/bird.png",
|
||||||
|
LargeImageText = "Foodie Dash",
|
||||||
|
SmallImageKey = "https://xytriza.com/assets/icon.png",
|
||||||
|
SmallImageText = "Made by Xytriza!"
|
||||||
|
},
|
||||||
|
Buttons = new Button[] {
|
||||||
|
new Button() {
|
||||||
|
Label = "Play Foodie Dash in browser",
|
||||||
|
Url = "https://foodiedash.xytriza.com/browser"
|
||||||
|
},
|
||||||
|
new Button() {
|
||||||
|
Label = "Download Foodie Dash",
|
||||||
|
Url = "https://foodiedash.xytriza.com/download"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnApplicationFocus(bool focusStatus)
|
||||||
|
{
|
||||||
|
if (desktopPlatforms.Contains(Application.platform))
|
||||||
|
{
|
||||||
|
client.SetPresence(new RichPresence()
|
||||||
|
{
|
||||||
|
Details = "Playing Foodie Dash",
|
||||||
|
State = $"Score: {score}, High Score: {highscore}",
|
||||||
|
Assets = new Assets()
|
||||||
|
{
|
||||||
|
LargeImageKey = "https://foodiedash.xytriza.com/assets/bird.png",
|
||||||
|
LargeImageText = "Foodie Dash",
|
||||||
|
SmallImageKey = "https://xytriza.com/assets/icon.png",
|
||||||
|
SmallImageText = "Made by Xytriza!"
|
||||||
|
},
|
||||||
|
Timestamps = new Timestamps()
|
||||||
|
{
|
||||||
|
Start = startTimestamp
|
||||||
|
},
|
||||||
|
Buttons = new Button[] {
|
||||||
|
new Button() {
|
||||||
|
Label = "Play Foodie Dash in browser",
|
||||||
|
Url = "https://foodiedash.xytriza.com/browser"
|
||||||
|
},
|
||||||
|
new Button() {
|
||||||
|
Label = "Download Foodie Dash",
|
||||||
|
Url = "https://foodiedash.xytriza.com/download"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 05a98e8a08ddea441953ac74c4c96972
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,129 @@
|
|||||||
|
using System.Net.Http;
|
||||||
|
using UnityEngine;
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
public class Loading : MonoBehaviour
|
||||||
|
{
|
||||||
|
private HttpClient httpClient = new HttpClient();
|
||||||
|
private string clientVersion = "1.1.1";
|
||||||
|
private bool shouldLoadUpdateScene = false;
|
||||||
|
private bool versionChecked = false;
|
||||||
|
private RuntimePlatform[] desktopPlatforms = new[] {
|
||||||
|
RuntimePlatform.WindowsPlayer,
|
||||||
|
RuntimePlatform.LinuxPlayer,
|
||||||
|
RuntimePlatform.OSXPlayer,
|
||||||
|
RuntimePlatform.WindowsEditor,
|
||||||
|
RuntimePlatform.LinuxEditor,
|
||||||
|
RuntimePlatform.OSXEditor
|
||||||
|
};
|
||||||
|
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
if (!PlayerPrefs.HasKey("Setting1"))
|
||||||
|
{
|
||||||
|
if (!Application.isMobilePlatform)
|
||||||
|
{
|
||||||
|
PlayerPrefs.SetInt("Setting1", 1);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PlayerPrefs.SetInt("Setting1", 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!PlayerPrefs.HasKey("Setting2"))
|
||||||
|
{
|
||||||
|
if (!Application.isMobilePlatform)
|
||||||
|
{
|
||||||
|
PlayerPrefs.SetInt("Setting2", 1);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PlayerPrefs.SetInt("Setting2", 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!PlayerPrefs.HasKey("Setting3"))
|
||||||
|
{
|
||||||
|
PlayerPrefs.SetInt("Setting3", 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (Application.platform == RuntimePlatform.WebGLPlayer)
|
||||||
|
{
|
||||||
|
versionChecked = true;
|
||||||
|
shouldLoadUpdateScene = false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
httpClient.GetAsync("https://foodiedash.xytriza.com/api/getLatestVersion.php").ContinueWith(responseTask =>
|
||||||
|
{
|
||||||
|
if (responseTask.IsCompletedSuccessfully)
|
||||||
|
{
|
||||||
|
versionChecked = true;
|
||||||
|
var response = responseTask.Result;
|
||||||
|
if (response.IsSuccessStatusCode)
|
||||||
|
{
|
||||||
|
string version = response.Content.ReadAsStringAsync().Result;
|
||||||
|
if (version != clientVersion)
|
||||||
|
{
|
||||||
|
shouldLoadUpdateScene = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
GameObject loadingText = GameObject.Find("LoadingText");
|
||||||
|
loadingText.GetComponent<TextMesh>().text = "Error loading. Please contact support";
|
||||||
|
loadingText.GetComponent<TextMesh>().fontSize = 50;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Debug.LogError(e);
|
||||||
|
GameObject loadingText = GameObject.Find("LoadingText");
|
||||||
|
loadingText.GetComponent<TextMesh>().text = "Error loading. Please contact support";
|
||||||
|
loadingText.GetComponent<TextMesh>().fontSize = 50;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Application.platform == RuntimePlatform.Android)
|
||||||
|
{
|
||||||
|
Screen.orientation = ScreenOrientation.LandscapeLeft;
|
||||||
|
}
|
||||||
|
if (desktopPlatforms.Contains(Application.platform))
|
||||||
|
{
|
||||||
|
Screen.fullScreen = PlayerPrefs.GetInt("Setting1") == 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (versionChecked)
|
||||||
|
{
|
||||||
|
if (shouldLoadUpdateScene)
|
||||||
|
{
|
||||||
|
UnityEngine.SceneManagement.SceneManager.LoadScene("UpdateRequired");
|
||||||
|
shouldLoadUpdateScene = false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
UnityEngine.SceneManagement.SceneManager.LoadScene("Menu");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static bool IsNewerVersion(string currentVersion, string latestVersion)
|
||||||
|
{
|
||||||
|
Version currentVer, latestVer;
|
||||||
|
if (Version.TryParse(currentVersion, out currentVer) && Version.TryParse(latestVersion, out latestVer))
|
||||||
|
{
|
||||||
|
return latestVer > currentVer;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d9f2892cf20de48a68d7260d3868e17b
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
using System.Linq;
|
||||||
|
using Unity.VisualScripting;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class Menu : MonoBehaviour
|
||||||
|
{
|
||||||
|
public RuntimePlatform[] desktopPlatforms = new[] {
|
||||||
|
RuntimePlatform.WindowsPlayer,
|
||||||
|
RuntimePlatform.LinuxPlayer,
|
||||||
|
RuntimePlatform.OSXPlayer
|
||||||
|
};
|
||||||
|
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
GameObject exitObj = GameObject.Find("Canvas/ExitButton");
|
||||||
|
GameObject playObj = GameObject.Find("Canvas/PlayButton");
|
||||||
|
GameObject settingsObj = GameObject.Find("Canvas/SettingsButton");
|
||||||
|
GameObject garageObj = GameObject.Find("Canvas/GarageButton");
|
||||||
|
Button exitBtn = exitObj.GetComponent<Button>();
|
||||||
|
Button playBtn = playObj.GetComponent<Button>();
|
||||||
|
Button settingsBtn = settingsObj.GetComponent<Button>();
|
||||||
|
Button garageBtn = garageObj.GetComponent<Button>();
|
||||||
|
|
||||||
|
if (desktopPlatforms.Contains(Application.platform))
|
||||||
|
{
|
||||||
|
exitBtn.onClick.AddListener(ExitClick);
|
||||||
|
} else
|
||||||
|
{
|
||||||
|
Destroy(exitObj);
|
||||||
|
}
|
||||||
|
|
||||||
|
playBtn.onClick.AddListener(PlayClick);
|
||||||
|
settingsBtn.onClick.AddListener(SettingsClick);
|
||||||
|
garageBtn.onClick.AddListener(GarageClick);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlayClick()
|
||||||
|
{
|
||||||
|
UnityEngine.SceneManagement.SceneManager.LoadScene("Game");
|
||||||
|
}
|
||||||
|
|
||||||
|
void SettingsClick()
|
||||||
|
{
|
||||||
|
UnityEngine.SceneManagement.SceneManager.LoadScene("Settings");
|
||||||
|
}
|
||||||
|
|
||||||
|
void GarageClick()
|
||||||
|
{
|
||||||
|
UnityEngine.SceneManagement.SceneManager.LoadScene("Garage");
|
||||||
|
}
|
||||||
|
|
||||||
|
void ExitClick()
|
||||||
|
{
|
||||||
|
Application.Quit();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ab35bccde1a41914a9267539ee2efdcd
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Player : MonoBehaviour
|
||||||
|
{
|
||||||
|
public float jumpForce;
|
||||||
|
private Rigidbody2D rb;
|
||||||
|
public float groundYPosition = -4.3f;
|
||||||
|
private bool isGrounded;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
rb = GetComponent<Rigidbody2D>();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
CheckIfGrounded();
|
||||||
|
|
||||||
|
if (isGrounded)
|
||||||
|
{
|
||||||
|
if (Input.GetKey(KeyCode.Space))
|
||||||
|
{
|
||||||
|
rb.velocity = Vector2.up * jumpForce;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CheckIfGrounded()
|
||||||
|
{
|
||||||
|
isGrounded = transform.position.y <= groundYPosition + 0.05f;
|
||||||
|
rb.gravityScale = isGrounded ? 0 : 1.5f;
|
||||||
|
|
||||||
|
if (transform.position.y < groundYPosition)
|
||||||
|
{
|
||||||
|
transform.position = new Vector2(transform.position.x, groundYPosition);
|
||||||
|
rb.velocity = new Vector2(rb.velocity.x, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dd13cec068b748345a511b815b4229c5
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 356f68efa1fbfa94cbb689dba2fc6da0
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{"androidStore":"GooglePlay"}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5508e2cfc723a4d4884fec521eabb58d
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
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|
After Width: | Height: | Size: 4.4 KiB |
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|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b460dcaff35e57744af92d267a372c01
|
||||||
|
TextureImporter:
|
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|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
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|
||||||
|
enableMipMap: 0
|
||||||
|
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|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
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|
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|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
seamlessCubemap: 0
|
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|
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|
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|
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|
||||||
|
textureSettings:
|
||||||
|
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|
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|
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|
||||||
|
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|
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|
mipBias: 0
|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
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|
||||||
|
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||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
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|
spritePivot: {x: 0.5, y: 0.5}
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
swizzle: 50462976
|
||||||
|
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|
||||||
|
platformSettings:
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||||||
|
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|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
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|
||||||
|
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|
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|
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||||||
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||||||
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||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
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|
||||||
|
overridden: 0
|
||||||
|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
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||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
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||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
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using UnityEngine;
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|
using UnityEngine.UI;
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|
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||||||
|
public class Settings : MonoBehaviour
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|
{
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|
public float screenWidth = 0f;
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|
void Awake()
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{
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screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
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GameObject setting1toggleobj = GameObject.Find("Toggle1");
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GameObject setting2toggleobj = GameObject.Find("Toggle2");
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|
GameObject setting3toggleobj = GameObject.Find("Toggle3");
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|
GameObject backbuttonobj = GameObject.Find("BackButton");
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UnityEngine.UI.Toggle setting1toggle = setting1toggleobj.GetComponent<UnityEngine.UI.Toggle>();
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UnityEngine.UI.Toggle setting2toggle = setting2toggleobj.GetComponent<UnityEngine.UI.Toggle>();
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UnityEngine.UI.Toggle setting3toggle = setting3toggleobj.GetComponent<UnityEngine.UI.Toggle>();
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|
Button backbutton = backbuttonobj.GetComponent<Button>();
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|
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||||||
|
if (!Application.isMobilePlatform)
|
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|
{
|
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|
setting1toggle.isOn = PlayerPrefs.GetInt("Setting1") == 1;
|
||||||
|
setting2toggle.isOn = PlayerPrefs.GetInt("Setting2") == 1;
|
||||||
|
setting3toggle.isOn = PlayerPrefs.GetInt("Setting3") == 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
setting1toggle.isOn = false;
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|
setting2toggle.isOn = true;
|
||||||
|
setting3toggle.isOn = PlayerPrefs.GetInt("Setting3") == 1;
|
||||||
|
setting1toggle.interactable = false;
|
||||||
|
setting2toggle.interactable = false;
|
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|
PlayerPrefs.SetInt("Setting1", 0);
|
||||||
|
PlayerPrefs.SetInt("Setting2", 1);
|
||||||
|
PlayerPrefs.Save();
|
||||||
|
}
|
||||||
|
backbutton.onClick.AddListener(BackButton);
|
||||||
|
|
||||||
|
setting1toggle.onValueChanged.AddListener(delegate
|
||||||
|
{
|
||||||
|
Setting1ToggleValueChanged(setting1toggle);
|
||||||
|
});
|
||||||
|
setting2toggle.onValueChanged.AddListener(delegate
|
||||||
|
{
|
||||||
|
Setting2ToggleValueChanged(setting2toggle);
|
||||||
|
});
|
||||||
|
setting3toggle.onValueChanged.AddListener(delegate
|
||||||
|
{
|
||||||
|
Setting3ToggleValueChanged(setting3toggle);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Setting1ToggleValueChanged(Toggle change)
|
||||||
|
{
|
||||||
|
if (Application.platform != RuntimePlatform.Android && Application.platform != RuntimePlatform.IPhonePlayer)
|
||||||
|
{
|
||||||
|
Screen.fullScreen = change.isOn;
|
||||||
|
PlayerPrefs.SetInt("Setting1", change.isOn ? 1 : 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Setting2ToggleValueChanged(Toggle change)
|
||||||
|
{
|
||||||
|
if (!Application.isMobilePlatform)
|
||||||
|
{
|
||||||
|
PlayerPrefs.SetInt("Setting2", change.isOn ? 1 : 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Setting3ToggleValueChanged(Toggle change)
|
||||||
|
{
|
||||||
|
PlayerPrefs.SetInt("Setting3", change.isOn ? 1 : 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void BackButton()
|
||||||
|
{
|
||||||
|
UnityEngine.SceneManagement.SceneManager.LoadScene("Menu");
|
||||||
|
}
|
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|
}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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MonoImporter:
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serializedVersion: 2
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executionOrder: 0
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