1.2-beta2 sources

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Lncvrt committed 2025-08-28 14:33:27 -07:00
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commit c3ddc1537e
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using System;
using System.Collections.Generic;
using System.Net.Http;
using System.Text.RegularExpressions;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class Account : MonoBehaviour
{
private string GameSession;
public GameObject registerPanel;
public Button registerPanelSubmitBtn;
public Button registerPanelLoginBtn;
public GameObject loginPanel;
public Button loginPanelSubmitBtn;
public Button loginPanelRegisterBtn;
public GameObject accountPanel;
public Button backButton;
public Button accountPanelSyncButton;
public Button accountPanelLogoutButton;
public TMP_InputField registerPanelUsernameForm;
public TMP_InputField registerPanelEmailForm;
public TMP_InputField registerPanelEmailConfirmForm;
public TMP_InputField registerPanelPasswordForm;
public TMP_InputField registerPanelPasswordConfirmForm;
public TMP_InputField loginPanelUsernameForm;
public TMP_InputField loginPanelPasswordForm;
public TMP_Text registerPanelStatusText;
public TMP_Text loginPanelStatusText;
public TMP_Text accountPanelStatusText;
private static readonly HttpClient client;
private void Awake()
{
if (!client.DefaultRequestHeaders.Contains("Requester"))
{
client.DefaultRequestHeaders.Add("Requester", "BerryDashClientLegacy");
}
if (!client.DefaultRequestHeaders.Contains("ClientVersion"))
{
client.DefaultRequestHeaders.Add("ClientVersion", "1.2-beta2");
}
if (!client.DefaultRequestHeaders.Contains("ClientPlatform"))
{
client.DefaultRequestHeaders.Add("ClientPlatform", Application.platform.ToString());
}
if (PlayerPrefs.HasKey("gameSession") && PlayerPrefs.HasKey("userID"))
{
SwitchScene(0);
}
else
{
SwitchScene(1);
}
backButton.onClick.AddListener(BackToMenu);
registerPanelLoginBtn.onClick.AddListener(delegate
{
SwitchScene(2);
});
registerPanelSubmitBtn.onClick.AddListener(SubmitRegister);
loginPanelRegisterBtn.onClick.AddListener(delegate
{
SwitchScene(1);
});
loginPanelSubmitBtn.onClick.AddListener(SubmitLogin);
accountPanelSyncButton.onClick.AddListener(SyncStats);
accountPanelLogoutButton.onClick.AddListener(LogoutAccount);
}
private void BackToMenu()
{
SceneManager.LoadScene("Menu");
}
private void SwitchScene(int scene)
{
ClearForms();
registerPanelStatusText.text = "";
loginPanelStatusText.text = "";
accountPanelStatusText.text = "";
switch (scene)
{
case 0:
accountPanel.SetActive(value: true);
registerPanel.SetActive(value: false);
loginPanel.SetActive(value: false);
break;
case 1:
accountPanel.SetActive(value: false);
registerPanel.SetActive(value: true);
loginPanel.SetActive(value: false);
break;
case 2:
accountPanel.SetActive(value: false);
registerPanel.SetActive(value: false);
loginPanel.SetActive(value: true);
break;
}
}
private async void SubmitRegister()
{
if (!registerPanelEmailForm.text.Trim().Equals(registerPanelEmailConfirmForm.text.Trim(), StringComparison.OrdinalIgnoreCase))
{
registerPanelStatusText.text = "Email doesn't match";
return;
}
if (!registerPanelPasswordForm.text.Trim().Equals(registerPanelPasswordConfirmForm.text.Trim(), StringComparison.OrdinalIgnoreCase))
{
registerPanelStatusText.text = "Password doesn't match";
return;
}
try
{
HttpResponseMessage obj = await client.PostAsync("https://berrydash.lncvrt.xyz/database/registerAccount.php", new FormUrlEncodedContent(new KeyValuePair<string, string>[3]
{
new KeyValuePair<string, string>("username", registerPanelUsernameForm.text),
new KeyValuePair<string, string>("email", registerPanelEmailForm.text),
new KeyValuePair<string, string>("password", registerPanelPasswordForm.text)
}));
obj.EnsureSuccessStatusCode();
string text = await obj.Content.ReadAsStringAsync();
Debug.Log(text);
switch (text)
{
case "1":
SwitchScene(2);
break;
case "-1":
registerPanelStatusText.text = "Internal login server error";
break;
case "-2":
registerPanelStatusText.text = "Incomplete form data";
break;
case "-3":
registerPanelStatusText.text = "Username not valid";
break;
case "-4":
registerPanelStatusText.text = "Email not valid";
break;
case "-5":
registerPanelStatusText.text = "Password must have 8 characters, one number and one letter";
break;
case "-6":
registerPanelStatusText.text = "Username too long or short";
break;
case "-7":
registerPanelStatusText.text = "Username or email already exists";
break;
default:
registerPanelStatusText.text = "Unknown server response \"" + text + "\"";
break;
}
}
catch (HttpRequestException arg)
{
Debug.LogError($"HTTP Error: {arg}");
registerPanelStatusText.text = "Failed to make HTTP request";
}
}
private async void SubmitLogin()
{
_ = 1;
try
{
HttpResponseMessage obj = await client.PostAsync("https://berrydash.lncvrt.xyz/database/loginAccount.php", new FormUrlEncodedContent(new KeyValuePair<string, string>[2]
{
new KeyValuePair<string, string>("username", loginPanelUsernameForm.text),
new KeyValuePair<string, string>("password", loginPanelPasswordForm.text)
}));
obj.EnsureSuccessStatusCode();
string text = await obj.Content.ReadAsStringAsync();
Debug.Log(loginPanelUsernameForm.text);
Debug.Log(loginPanelPasswordForm.text);
Debug.Log(text);
if (!(text == "-1"))
{
if (text == "-2")
{
loginPanelStatusText.text = "Incorrect username or password";
}
else if (Regex.IsMatch(text, "^[a-zA-Z0-9]+:\\d+:\\d+$"))
{
string[] array = text.Split(':');
string value = array[0];
int value2 = int.Parse(array[1]);
int value3 = int.Parse(array[2]);
PlayerPrefs.SetString("gameSession", value);
PlayerPrefs.SetInt("userID", value2);
PlayerPrefs.SetInt("HighScore", value3);
SwitchScene(0);
}
else
{
loginPanelStatusText.text = "Unknown server response \"" + text + "\"";
}
}
else
{
loginPanelStatusText.text = "Internal login server error";
}
}
catch (HttpRequestException arg)
{
Debug.LogError($"HTTP Error: {arg}");
loginPanelStatusText.text = "Failed to make HTTP request";
}
}
private void ClearForms()
{
registerPanelUsernameForm.text = "";
registerPanelEmailForm.text = "";
registerPanelEmailConfirmForm.text = "";
registerPanelPasswordForm.text = "";
registerPanelPasswordConfirmForm.text = "";
loginPanelUsernameForm.text = "";
loginPanelPasswordForm.text = "";
}
private async void SyncStats()
{
_ = 1;
try
{
HttpResponseMessage obj = await client.PostAsync("https://berrydash.lncvrt.xyz/database/syncAccount.php", new FormUrlEncodedContent(new KeyValuePair<string, string>[3]
{
new KeyValuePair<string, string>("userID", PlayerPrefs.GetInt("userID", 0).ToString()),
new KeyValuePair<string, string>("gameSession", PlayerPrefs.GetString("gameSession", "")),
new KeyValuePair<string, string>("highScore", PlayerPrefs.GetInt("HighScore", 0).ToString())
}));
obj.EnsureSuccessStatusCode();
string text = await obj.Content.ReadAsStringAsync();
Debug.Log(text);
switch (text)
{
case "1":
accountPanelStatusText.text = "Updated leaderboard stats";
break;
case "-1":
accountPanelStatusText.text = "Internal login server error";
break;
case "-2":
accountPanelStatusText.text = "Stats already synced";
break;
case "-3":
accountPanelStatusText.text = "Invalid game session (re-login)";
break;
default:
accountPanelStatusText.text = "Unknown server response \"" + text + "\"";
break;
}
}
catch (HttpRequestException arg)
{
Debug.LogError($"HTTP Error: {arg}");
accountPanelStatusText.text = "Failed to make HTTP request";
}
}
private void LogoutAccount()
{
PlayerPrefs.DeleteKey("userID");
PlayerPrefs.DeleteKey("gameSession");
PlayerPrefs.DeleteKey("HighScore");
SwitchScene(1);
}
static Account()
{
client = new HttpClient();
}
}
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using System;
using System.Linq;
using DiscordRPC;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
public class Game : MonoBehaviour
{
public float spawnRate = 1f;
private float nextSpawnTime;
private int score;
private int highscore;
private float boostLeft;
private float slownessLeft;
private float screenWidth;
private DiscordRpcClient client = new DiscordRpcClient("1216934858182361148");
private DateTime startTimestamp = DateTime.UtcNow;
private RuntimePlatform[] desktopPlatforms = new RuntimePlatform[6]
{
RuntimePlatform.WindowsPlayer,
RuntimePlatform.LinuxPlayer,
RuntimePlatform.OSXPlayer,
RuntimePlatform.WindowsEditor,
RuntimePlatform.LinuxEditor,
RuntimePlatform.OSXEditor
};
private bool isGrounded;
private float groundYPosition = -4.3f;
public TMP_Text scoreText;
public TMP_Text highScoreText;
public TMP_Text boostText;
public GameObject bird;
public Rigidbody2D rb;
private void Awake()
{
highscore = PlayerPrefs.GetInt("HighScore", 0);
}
private void Start()
{
screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
GameObject.Find("HighScoreText").GetComponent<TMP_Text>().text = $"High Score: {highscore}";
if (desktopPlatforms.Contains(Application.platform))
{
client.Initialize();
client.SetPresence(new RichPresence
{
State = "Playing Foodie Dash",
Details = $"Score: 0, High Score: {highscore}",
Assets = new Assets
{
LargeImageKey = "https://foodiedash.xytriza.com/assets/bird.png",
LargeImageText = "Foodie Dash",
SmallImageKey = "https://xytriza.com/assets/icon.png",
SmallImageText = "Made by Xytriza!"
},
Timestamps = new Timestamps
{
Start = startTimestamp
},
Buttons = new Button[2]
{
new Button
{
Label = "Play Foodie Dash in browser",
Url = "https://foodiedash.xytriza.com/browser"
},
new Button
{
Label = "Download Foodie Dash",
Url = "https://foodiedash.xytriza.com/download"
}
}
});
}
if (PlayerPrefs.GetInt("Setting2", 0) == 1 || Application.isMobilePlatform)
{
GameObject gameObject = new GameObject("LeftArrow");
GameObject gameObject2 = new GameObject("RightArrow");
GameObject gameObject3 = new GameObject("JumpArrow");
GameObject gameObject4 = new GameObject("RestartButton");
GameObject gameObject5 = new GameObject("BackButton");
gameObject.AddComponent<SpriteRenderer>();
gameObject2.AddComponent<SpriteRenderer>();
gameObject3.AddComponent<SpriteRenderer>();
gameObject4.AddComponent<SpriteRenderer>();
gameObject5.AddComponent<SpriteRenderer>();
gameObject.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrow");
gameObject2.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrow");
gameObject3.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrow");
gameObject4.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Restart");
gameObject5.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrow");
gameObject.transform.rotation = Quaternion.Euler(0f, 0f, 90f);
gameObject2.transform.rotation = Quaternion.Euler(0f, 0f, -90f);
gameObject5.transform.rotation = Quaternion.Euler(0f, 0f, 90f);
gameObject.transform.position = new Vector3((0f - screenWidth) / 2.5f, -4f, 0f);
gameObject2.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0f);
gameObject4.transform.position = new Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
gameObject5.transform.position = new Vector3((0f - screenWidth) / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
if (PlayerPrefs.GetInt("Setting3", 0) == 1)
{
gameObject.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
gameObject2.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
gameObject3.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
gameObject4.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
gameObject5.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
gameObject3.transform.position = new Vector3(screenWidth / 2.5f, -1f, 0f);
}
else
{
gameObject.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
gameObject2.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
gameObject3.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
gameObject4.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
gameObject5.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
gameObject3.transform.position = new Vector3(screenWidth / 2.5f, -2f, 0f);
}
}
}
private void MoveBird()
{
float num = Camera.main.orthographicSize * 2f * Camera.main.aspect;
float num2 = 0.18f * (num / 20.19257f);
bool flag = false;
bool flag2 = false;
bool flag3 = false;
float num3 = num2;
if (boostLeft > 0f)
{
num3 = num2 * 1.39f;
}
else if (slownessLeft > 0f)
{
num3 = num2 * 0.56f;
}
CheckIfGrounded();
float axisRaw = Input.GetAxisRaw("Horizontal");
if (!Application.isMobilePlatform)
{
if (axisRaw < 0f || Input.GetKey(KeyCode.LeftArrow) || Input.GetKey(KeyCode.A))
{
flag2 = true;
}
if (axisRaw > 0f || Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.D))
{
flag = true;
}
if (Input.GetKey(KeyCode.Space) || Input.GetKey(KeyCode.UpArrow) || (Input.GetMouseButton(0) && PlayerPrefs.GetInt("Setting2", 0) == 0) || Input.GetKey(KeyCode.JoystickButton0))
{
flag3 = true;
}
if (Input.GetKey(KeyCode.R))
{
Respawn();
}
}
if (PlayerPrefs.GetInt("Setting2", 0) != 0 || Application.isMobilePlatform)
{
GameObject gameObject = GameObject.Find("LeftArrow");
GameObject gameObject2 = GameObject.Find("RightArrow");
GameObject gameObject3 = GameObject.Find("JumpArrow");
GameObject gameObject4 = GameObject.Find("RestartButton");
GameObject gameObject5 = GameObject.Find("BackButton");
if (Application.isMobilePlatform)
{
Touch[] touches = Input.touches;
for (int i = 0; i < touches.Length; i++)
{
Touch touch = touches[i];
Vector3 point = Camera.main.ScreenToWorldPoint(touch.position);
point.z = 0f;
if (touch.phase == TouchPhase.Stationary || touch.phase == TouchPhase.Moved)
{
if (gameObject.GetComponent<SpriteRenderer>().bounds.Contains(point))
{
flag2 = true;
}
else if (gameObject2.GetComponent<SpriteRenderer>().bounds.Contains(point))
{
flag = true;
}
else if (gameObject3.GetComponent<SpriteRenderer>().bounds.Contains(point))
{
flag3 = true;
}
}
if (touch.phase == TouchPhase.Began)
{
if (gameObject4.GetComponent<SpriteRenderer>().bounds.Contains(point))
{
Respawn();
}
else if (gameObject5.GetComponent<SpriteRenderer>().bounds.Contains(point))
{
SceneManager.LoadScene("Menu");
}
}
}
}
else
{
if (Input.GetMouseButton(0))
{
Vector3 point2 = Camera.main.ScreenToWorldPoint(Input.mousePosition);
point2.z = 0f;
if (gameObject.GetComponent<SpriteRenderer>().bounds.Contains(point2))
{
flag2 = true;
}
if (gameObject2.GetComponent<SpriteRenderer>().bounds.Contains(point2))
{
flag = true;
}
if (gameObject3.GetComponent<SpriteRenderer>().bounds.Contains(point2))
{
flag3 = true;
}
}
if (Input.GetMouseButtonDown(0))
{
Vector3 point3 = Camera.main.ScreenToWorldPoint(Input.mousePosition);
point3.z = 0f;
if (gameObject4.GetComponent<SpriteRenderer>().bounds.Contains(point3))
{
Respawn();
}
if (gameObject5.GetComponent<SpriteRenderer>().bounds.Contains(point3))
{
SceneManager.LoadScene("Menu");
}
}
}
}
if (flag2 && !flag)
{
bird.transform.position += new Vector3(0f - num3, 0f, 0f);
ClampPosition(num, bird);
bird.transform.localScale = new Vector3(1.35f, 1.35f, 1.35f);
}
if (flag && !flag2)
{
bird.transform.position += new Vector3(num3, 0f, 0f);
ClampPosition(num, bird);
bird.transform.localScale = new Vector3(-1.35f, 1.35f, 1.35f);
}
if (flag3 && isGrounded)
{
if (boostLeft > 0f)
{
rb.velocity = Vector2.up * 12f;
}
else if (slownessLeft > 0f)
{
rb.velocity = Vector2.up * 6f;
}
else
{
rb.velocity = Vector2.up * 9f;
}
}
}
private void ClampPosition(float screenWidth, GameObject bird)
{
float num = screenWidth / 2.17f;
float x = Mathf.Clamp(bird.transform.position.x, 0f - num, num);
bird.transform.position = new Vector3(x, bird.transform.position.y, bird.transform.position.z);
}
private void FixedUpdate()
{
MoveBird();
SpawnBerries();
if (boostLeft > 0f)
{
boostLeft -= Time.deltaTime;
boostText.GetComponent<TMP_Text>().text = "Boost expires in " + $"{boostLeft:0.0}" + "s";
}
else if (slownessLeft > 0f)
{
slownessLeft -= Time.deltaTime;
boostText.GetComponent<TMP_Text>().text = "Slowness expires in " + $"{slownessLeft:0.0}" + "s";
}
else
{
boostText.GetComponent<TMP_Text>().text = "";
}
if (Input.GetKey(KeyCode.Escape) || Input.GetKey(KeyCode.JoystickButton7) || Input.GetKey(KeyCode.Joystick2Button7))
{
SceneManager.LoadScene("Menu");
}
}
private void SpawnBerries()
{
if (Time.time >= nextSpawnTime)
{
nextSpawnTime = Time.time + 1f / spawnRate;
float value = UnityEngine.Random.value;
GameObject gameObject;
SpriteRenderer spriteRenderer;
if (value <= 0.6f)
{
gameObject = new GameObject("Berry");
spriteRenderer = gameObject.AddComponent<SpriteRenderer>();
spriteRenderer.sprite = Resources.Load<Sprite>("Berry");
gameObject.tag = "Berry";
}
else if (value <= 0.8f)
{
gameObject = new GameObject("PoisonBerry");
spriteRenderer = gameObject.AddComponent<SpriteRenderer>();
spriteRenderer.sprite = Resources.Load<Sprite>("PoisonBerry");
gameObject.tag = "PoisonBerry";
}
else if (value <= 0.9f)
{
gameObject = new GameObject("SlowBerry");
spriteRenderer = gameObject.AddComponent<SpriteRenderer>();
spriteRenderer.sprite = Resources.Load<Sprite>("SlowBerry");
gameObject.tag = "SlowBerry";
}
else
{
gameObject = new GameObject("UltraBerry");
spriteRenderer = gameObject.AddComponent<SpriteRenderer>();
spriteRenderer.sprite = Resources.Load<Sprite>("UltraBerry");
gameObject.tag = "UltraBerry";
}
spriteRenderer.sortingOrder = -5;
float num = Camera.main.orthographicSize * 2f * Camera.main.aspect;
float x = UnityEngine.Random.Range((0f - num) / 2.17f, num / 2.17f);
gameObject.transform.position = new Vector3(x, Camera.main.orthographicSize + 1f, 0f);
Rigidbody2D rigidbody2D = gameObject.AddComponent<Rigidbody2D>();
rigidbody2D.gravityScale = 0f;
rigidbody2D.velocity = new Vector2(0f, -3f);
}
}
private void Update()
{
CheckIfGrounded();
if (screenWidth != Camera.main.orthographicSize * 2f * Camera.main.aspect)
{
screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
ClampPosition(screenWidth, bird);
if (PlayerPrefs.GetInt("Setting2", 0) == 1)
{
GameObject gameObject = GameObject.Find("LeftArrow");
GameObject gameObject2 = GameObject.Find("RightArrow");
GameObject gameObject3 = GameObject.Find("JumpArrow");
GameObject gameObject4 = GameObject.Find("RestartButton");
GameObject gameObject5 = GameObject.Find("BackButton");
gameObject.transform.position = new Vector3((0f - screenWidth) / 2.5f, -4f, 0f);
gameObject2.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0f);
gameObject4.transform.position = new Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
gameObject5.transform.position = new Vector3((0f - screenWidth) / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
if (PlayerPrefs.GetInt("Setting3", 0) == 1)
{
gameObject.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
gameObject2.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
gameObject3.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
gameObject4.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
gameObject5.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
gameObject3.transform.position = new Vector3(screenWidth / 2.5f, -1f, 0f);
}
else
{
gameObject.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
gameObject2.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
gameObject3.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
gameObject4.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
gameObject5.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
gameObject3.transform.position = new Vector3(screenWidth / 2.5f, -2f, 0f);
}
}
}
GameObject[] array = GameObject.FindGameObjectsWithTag("Berry");
GameObject[] array2 = GameObject.FindGameObjectsWithTag("PoisonBerry");
GameObject[] array3 = GameObject.FindGameObjectsWithTag("UltraBerry");
GameObject[] array4 = GameObject.FindGameObjectsWithTag("SlowBerry");
GameObject[] array5 = array;
foreach (GameObject gameObject6 in array5)
{
if (gameObject6.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
UnityEngine.Object.Destroy(gameObject6);
}
else if (Vector3.Distance(bird.transform.position, gameObject6.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("eat"), Camera.main.transform.position);
UnityEngine.Object.Destroy(gameObject6);
score++;
UpdateScore(score);
}
}
array5 = array2;
foreach (GameObject gameObject7 in array5)
{
if (gameObject7.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
UnityEngine.Object.Destroy(gameObject7);
}
else if (Vector3.Distance(bird.transform.position, gameObject7.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("death"), Camera.main.transform.position);
Respawn();
}
}
array5 = array3;
foreach (GameObject gameObject8 in array5)
{
if (gameObject8.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
UnityEngine.Object.Destroy(gameObject8);
}
else if (Vector3.Distance(bird.transform.position, gameObject8.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("powerup"), Camera.main.transform.position, 0.5f);
UnityEngine.Object.Destroy(gameObject8);
if (slownessLeft > 0f)
{
slownessLeft = 0f;
score++;
UpdateScore(score);
}
else
{
boostLeft += 10f;
score += 5;
UpdateScore(score);
}
}
}
array5 = array4;
foreach (GameObject gameObject9 in array5)
{
if (gameObject9.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
UnityEngine.Object.Destroy(gameObject9);
}
else if (Vector3.Distance(bird.transform.position, gameObject9.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("slowness"), Camera.main.transform.position, 0.5f);
UnityEngine.Object.Destroy(gameObject9);
boostLeft = 0f;
slownessLeft = 10f;
if (score > 0)
{
score--;
UpdateScore(score);
}
}
}
}
private void Respawn()
{
bird.transform.position = new Vector3(0f, -4.3f, 0f);
bird.transform.localScale = new Vector3(1.35f, 1.35f, 1.35f);
rb.gravityScale = 0f;
rb.velocity = Vector2.zero;
score = 0;
boostLeft = 0f;
slownessLeft = 0f;
UpdateScore(score);
GameObject[] array = GameObject.FindGameObjectsWithTag("Berry");
GameObject[] array2 = GameObject.FindGameObjectsWithTag("PoisonBerry");
GameObject[] array3 = GameObject.FindGameObjectsWithTag("UltraBerry");
GameObject[] array4 = GameObject.FindGameObjectsWithTag("SlowBerry");
GameObject[] array5 = array;
for (int i = 0; i < array5.Length; i++)
{
UnityEngine.Object.Destroy(array5[i]);
}
array5 = array2;
for (int i = 0; i < array5.Length; i++)
{
UnityEngine.Object.Destroy(array5[i]);
}
array5 = array3;
for (int i = 0; i < array5.Length; i++)
{
UnityEngine.Object.Destroy(array5[i]);
}
array5 = array4;
for (int i = 0; i < array5.Length; i++)
{
UnityEngine.Object.Destroy(array5[i]);
}
}
private void UpdateScore(int score)
{
if (score > highscore)
{
highscore = score;
}
PlayerPrefs.SetInt("HighScore", highscore);
PlayerPrefs.Save();
scoreText.GetComponent<TMP_Text>().text = "Score: " + score;
highScoreText.GetComponent<TMP_Text>().text = "High Score: " + highscore;
if (desktopPlatforms.Contains(Application.platform))
{
client.SetPresence(new RichPresence
{
Details = "Playing Foodie Dash",
State = $"Score: {score}, High Score: {highscore}",
Assets = new Assets
{
LargeImageKey = "https://foodiedash.xytriza.com/assets/bird.png",
LargeImageText = "Foodie Dash",
SmallImageKey = "https://xytriza.com/assets/icon.png",
SmallImageText = "Made by Xytriza!"
},
Timestamps = new Timestamps
{
Start = startTimestamp
},
Buttons = new Button[2]
{
new Button
{
Label = "Play Foodie Dash in browser",
Url = "https://foodiedash.xytriza.com/browser"
},
new Button
{
Label = "Download Foodie Dash",
Url = "https://foodiedash.xytriza.com/download"
}
}
});
}
}
private void CheckIfGrounded()
{
GameObject gameObject = GameObject.Find("JumpArrow");
isGrounded = bird.transform.position.y <= groundYPosition + 0.05f;
rb.gravityScale = (isGrounded ? 0f : 1.5f);
if (bird.transform.position.y < groundYPosition)
{
bird.transform.position = new Vector2(bird.transform.position.x, groundYPosition);
rb.velocity = new Vector2(rb.velocity.x, 0f);
}
if (gameObject != null)
{
Renderer component = gameObject.GetComponent<Renderer>();
if (component != null)
{
component.material.color = (isGrounded ? Color.white : Color.red);
}
}
}
private void OnApplicationQuit()
{
PlayerPrefs.SetInt("HighScore", highscore);
PlayerPrefs.Save();
if (desktopPlatforms.Contains(Application.platform))
{
client.Dispose();
}
}
private void OnApplicationPause(bool pauseStatus)
{
if (desktopPlatforms.Contains(Application.platform))
{
client.SetPresence(new RichPresence
{
Details = "Idle",
State = $"Score: {score}, High Score: {highscore}",
Assets = new Assets
{
LargeImageKey = "https://foodiedash.xytriza.com/assets/bird.png",
LargeImageText = "Foodie Dash",
SmallImageKey = "https://xytriza.com/assets/icon.png",
SmallImageText = "Made by Xytriza!"
},
Buttons = new Button[2]
{
new Button
{
Label = "Play Foodie Dash in browser",
Url = "https://foodiedash.xytriza.com/browser"
},
new Button
{
Label = "Download Foodie Dash",
Url = "https://foodiedash.xytriza.com/download"
}
}
});
}
}
private void OnApplicationFocus(bool focusStatus)
{
if (desktopPlatforms.Contains(Application.platform))
{
client.SetPresence(new RichPresence
{
Details = "Playing Foodie Dash",
State = $"Score: {score}, High Score: {highscore}",
Assets = new Assets
{
LargeImageKey = "https://foodiedash.xytriza.com/assets/bird.png",
LargeImageText = "Foodie Dash",
SmallImageKey = "https://xytriza.com/assets/icon.png",
SmallImageText = "Made by Xytriza!"
},
Timestamps = new Timestamps
{
Start = startTimestamp
},
Buttons = new Button[2]
{
new Button
{
Label = "Play Foodie Dash in browser",
Url = "https://foodiedash.xytriza.com/browser"
},
new Button
{
Label = "Download Foodie Dash",
Url = "https://foodiedash.xytriza.com/download"
}
}
});
}
}
}
+26
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using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class Leaderboard : MonoBehaviour
{
public Button backButton;
public Button leaderboardsButton;
private void Awake()
{
leaderboardsButton.onClick.AddListener(LeaderboardsButton);
backButton.onClick.AddListener(BackButton);
}
private void LeaderboardsButton()
{
Application.OpenURL("https://berrydash.lncvrt.xyz/leaderboards");
}
private void BackButton()
{
SceneManager.LoadScene("Menu");
}
}
+36
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using UnityEngine;
using UnityEngine.SceneManagement;
public class Loading : MonoBehaviour
{
private void Awake()
{
if (!PlayerPrefs.HasKey("Setting1"))
{
if (!Application.isMobilePlatform)
{
PlayerPrefs.SetInt("Setting1", 1);
}
else
{
PlayerPrefs.SetInt("Setting1", 1);
}
}
if (!PlayerPrefs.HasKey("Setting2"))
{
if (!Application.isMobilePlatform)
{
PlayerPrefs.SetInt("Setting2", 1);
}
else
{
PlayerPrefs.SetInt("Setting2", 0);
}
}
if (!PlayerPrefs.HasKey("Setting3"))
{
PlayerPrefs.SetInt("Setting3", 0);
}
SceneManager.LoadScene("Menu");
}
}
+66
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using System.Linq;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class Menu : MonoBehaviour
{
public RuntimePlatform[] desktopPlatforms = new RuntimePlatform[3]
{
RuntimePlatform.WindowsPlayer,
RuntimePlatform.LinuxPlayer,
RuntimePlatform.OSXPlayer
};
public GameObject exitObj;
public Button playBtn;
public Button settingsBtn;
public Button accountBtn;
public Button leaderboardBtn;
private void Awake()
{
Button component = exitObj.GetComponent<Button>();
if (desktopPlatforms.Contains(Application.platform))
{
component.onClick.AddListener(ExitClick);
}
else
{
Object.Destroy(exitObj);
}
playBtn.onClick.AddListener(PlayClick);
settingsBtn.onClick.AddListener(SettingsClick);
accountBtn.onClick.AddListener(AccountClick);
leaderboardBtn.onClick.AddListener(LeaderboardClick);
}
private void PlayClick()
{
SceneManager.LoadScene("Game");
}
private void SettingsClick()
{
SceneManager.LoadScene("Settings");
}
private void AccountClick()
{
SceneManager.LoadScene("Account");
}
private void LeaderboardClick()
{
SceneManager.LoadScene("Leaderboard");
}
private void ExitClick()
{
Application.Quit();
}
}
+37
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using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class PauseMenu : MonoBehaviour
{
private GameObject pauseMenuObj;
private void Start()
{
pauseMenuObj = GameObject.Find("Canvas/PauseMenu");
GameObject obj = GameObject.Find("Canvas/PauseMenu/ReturnToMenu");
GameObject gameObject = GameObject.Find("Canvas/PauseMenu/ReturnToMenu");
GameObject gameObject2 = GameObject.Find("Canvas/PauseMenu/ReturnToMenu");
Button component = obj.GetComponent<Button>();
Button component2 = gameObject.GetComponent<Button>();
Button component3 = gameObject2.GetComponent<Button>();
component.onClick.AddListener(MenuClick);
component2.onClick.AddListener(TogglePauseMenu);
component3.onClick.AddListener(SettingsClick);
}
public void TogglePauseMenu()
{
pauseMenuObj.SetActive(value: false);
}
private void MenuClick()
{
SceneManager.LoadScene("Game");
}
private void SettingsClick()
{
pauseMenuObj.SetActive(!pauseMenuObj.activeSelf);
}
}
+37
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using UnityEngine;
public class Player : MonoBehaviour
{
public float jumpForce;
private Rigidbody2D rb;
public float groundYPosition = -4.3f;
private bool isGrounded;
private void Start()
{
rb = GetComponent<Rigidbody2D>();
}
private void Update()
{
CheckIfGrounded();
if (isGrounded && Input.GetKey(KeyCode.Space))
{
rb.velocity = Vector2.up * jumpForce;
}
}
private void CheckIfGrounded()
{
isGrounded = base.transform.position.y <= groundYPosition + 0.05f;
rb.gravityScale = (isGrounded ? 0f : 1.5f);
if (base.transform.position.y < groundYPosition)
{
base.transform.position = new Vector2(base.transform.position.x, groundYPosition);
rb.velocity = new Vector2(rb.velocity.x, 0f);
}
}
}
+78
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using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class Settings : MonoBehaviour
{
public float screenWidth;
private void Awake()
{
screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
GameObject gameObject = GameObject.Find("Toggle1");
GameObject gameObject2 = GameObject.Find("Toggle2");
GameObject gameObject3 = GameObject.Find("Toggle3");
GameObject obj = GameObject.Find("BackButton");
Toggle setting1toggle = gameObject.GetComponent<Toggle>();
Toggle setting2toggle = gameObject2.GetComponent<Toggle>();
Toggle setting3toggle = gameObject3.GetComponent<Toggle>();
Button component = obj.GetComponent<Button>();
if (!Application.isMobilePlatform)
{
setting1toggle.isOn = PlayerPrefs.GetInt("Setting1") == 1;
setting2toggle.isOn = PlayerPrefs.GetInt("Setting2") == 1;
setting3toggle.isOn = PlayerPrefs.GetInt("Setting3") == 1;
}
else
{
setting1toggle.isOn = false;
setting2toggle.isOn = true;
setting3toggle.isOn = PlayerPrefs.GetInt("Setting3") == 1;
setting1toggle.interactable = false;
setting2toggle.interactable = false;
PlayerPrefs.SetInt("Setting1", 0);
PlayerPrefs.SetInt("Setting2", 1);
PlayerPrefs.Save();
}
component.onClick.AddListener(BackButton);
setting1toggle.onValueChanged.AddListener(delegate
{
Setting1ToggleValueChanged(setting1toggle);
});
setting2toggle.onValueChanged.AddListener(delegate
{
Setting2ToggleValueChanged(setting2toggle);
});
setting3toggle.onValueChanged.AddListener(delegate
{
Setting3ToggleValueChanged(setting3toggle);
});
}
public void Setting1ToggleValueChanged(Toggle change)
{
if (Application.platform != RuntimePlatform.Android && Application.platform != RuntimePlatform.IPhonePlayer)
{
Screen.fullScreen = change.isOn;
PlayerPrefs.SetInt("Setting1", change.isOn ? 1 : 0);
}
}
public void Setting2ToggleValueChanged(Toggle change)
{
if (!Application.isMobilePlatform)
{
PlayerPrefs.SetInt("Setting2", change.isOn ? 1 : 0);
}
}
public void Setting3ToggleValueChanged(Toggle change)
{
PlayerPrefs.SetInt("Setting3", change.isOn ? 1 : 0);
}
public void BackButton()
{
SceneManager.LoadScene("Menu");
}
}
+15
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using UnityEngine;
using UnityEngine.UI;
public class UpdateRequired : MonoBehaviour
{
private void Awake()
{
GameObject.Find("Canvas/Button").GetComponent<Button>().onClick.AddListener(TaskOnClick);
}
private void TaskOnClick()
{
Application.OpenURL("https://berrydash.lncvrt.xyz/download");
}
}