Update flipping logic for auto mode
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f09eb860eb
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+3
@@ -196,6 +196,9 @@ def game_loop():
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player_x = (WIDTH - player_width) // 2
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player_x = (WIDTH - player_width) // 2
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food_x = random.randint(0, WIDTH - food_width)
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food_x = random.randint(0, WIDTH - food_width)
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food_y = 0
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food_y = 0
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if flipped:
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player_image = pygame.transform.flip(player_image, True, False)
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flipped = False
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auto_mode = False
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auto_mode = False
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if not auto_mode:
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if not auto_mode:
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