Add client
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<div align="center">
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# Foodie Dash (client)
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<img src="https://cdn.lncvrt.xyz/foodiedash/icon.png"/>
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Client version of the foodie dash
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<h1>Foodie Dash</h1>
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<h3>A game where you collect food items with a leaderboard system</h3>
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</div>
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---
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# Information
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## Compile Command
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We use Nuitka to compile the executable
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<div align="center">
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Here is the command we use:
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<a href="https://cdn.lncvrt.xyz/foodiedash/icon.png">Click here</a> to download the latest version
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```
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<br>
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python3 -m nuitka --onefile --standalone --windows-icon-from-ico=foodie-dash.ico --windows-console-mode=disable compiled_client.py
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<br>
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```
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<a href="https://cdn.lncvrt.xyz/foodiedash/Foodie%20Dash%20Information.pdf">Click here</a> for information on how to play
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</div>
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## Files
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File compiled by Nuitka: [compiled_client.py](https://github.com/Lncvrt/Foodie-Archive/blob/client/compiled_client.py)
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File the compiled client calls: [client.py](https://github.com/Lncvrt/Foodie-Archive/blob/client/client.py)
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import requests
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import os
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import pygame
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import random
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import shutil
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from sys import exit
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from tkinter import messagebox
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from tkinter import Tk, filedialog
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try:
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try:
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response = requests.get('https://cdn.lncvrt.xyz/foodiedash/version.txt')
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if response.status_code == 200:
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version = response.json().get("version")
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else:
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version = 'n/a'
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except:
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version = 'n/a'
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#client_version is not defined here, it's defined in the compiled version (https://github.com/Lncvrt/Foodie-Aash/blob/client/compiled_client.py)
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if version != 'n/a' and version != client_version:
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messagebox.showwarning("Update required", f"Foodie Dash has a required update\n\nYour version: {client_version}\nLatest version: {version}\n\nPress \"OK\" to update")
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window = Tk()
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window.withdraw()
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default_file_name = "Foodie Dash.exe"
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save_path = filedialog.asksaveasfilename(
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defaultextension=".exe",
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filetypes=[("Executable Files", "*.exe")],
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initialfile=default_file_name
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)
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window.destroy()
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if save_path:
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try:
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print("Downloading update")
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response = requests.get(f" https://github.com/Lncvrt/Foodie-Archive/releases/latest/download/Foodie-Dash.exe")
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os.system("cls")
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if response.status_code == 200:
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try:
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with open(save_path, 'wb') as file:
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file.write(response.content)
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messagebox.showinfo("Update downloaded successfully", f"Run the file that has been downloaded to your computer at {save_path} to use the update.")
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except Exception as error:
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messagebox.showerror("Error while downloading update", f"There was an error while attempting to download the file.\n\nIf you are attempting to save the file to a running program, please try closing the program or temporaily save the file with a different name, or contact us at lncvrtreal@gmail.com for info on how to fix this issue.Error:\n\nError: {error}")
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else:
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messagebox.showerror("Error while downloading update", f"There was an error while attempting to download the file.\n\nError: {response.text} (code: {response.status_code})\n\nPlease try again or contact us at lncvrtreal@gmail.com for info on how to fix this issue.")
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except:
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messagebox.showerror("Error while downloading update", "There was an error while attempting to download the file.\n\nPlease try again or contact us at lncvrtreal@gmail.com for info on how to fix this issue.")
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else:
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messagebox.showerror("Error while downloading update", "There was an error while attempting to download the file.\n\nPlease try again or contact us at lncvrtreal@gmail.com for info on how to fix this issue.")
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else:
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try:
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response = requests.get("https://raw.githubusercontent.com/Lncvrt/Foodie-Aash/main/foodie-dash.py")
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if response.status_code == 200:
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exec(response.text.strip())
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else:
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messagebox.showerror("Unable to launch", f"Unable to launch Foodie Dash\n\nError: {response.text} (code: {response.status_code})")
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except Exception as error:
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messagebox.showerror("Foodie Dash has Crashed", f"Foodie Dash has crashed, please report this issue to https://github.com/Lncvrt/Foodie-Aash/issues.\n\nError: {error}")
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except Exception as error:
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messagebox.showerror("Unable to launch", f"Unable to launch updater\n\nError: {error}")
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import requests
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import os
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import pygame
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import random
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import shutil
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from sys import exit
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from tkinter import messagebox
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from tkinter import Tk, filedialog
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client_version = '1.0.0'
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try:
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response = requests.get("https://raw.githubusercontent.com/Lncvrt/Foodie-Archive/client/client.py")
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if response.status_code == 200:
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exec(response.text.strip())
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else:
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messagebox.showerror("Unable to launch", f"Unable to launch updater\n\nError: {response.text} (code: {response.status_code})")
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except Exception as error:
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messagebox.showerror("Unable to launch", f"Unable to launch updater\n\nError: {error}")
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-210
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import requests
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import os
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import pygame
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import random
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import shutil
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from sys import exit
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app_folder = os.path.join(os.environ['APPDATA'].replace("\\", "/"), "Foodie Dash")
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resources_folder = os.path.join(app_folder, "Resources")
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if not os.path.exists(app_folder):
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os.mkdir(app_folder)
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if not os.path.exists(resources_folder):
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os.mkdir(resources_folder)
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if not os.path.exists(f"{resources_folder}/icon.png"):
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with open(f"{resources_folder}/icon.png", 'wb') as f:
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f.write(requests.get("https://cdn.lncvrt.xyz/foodiedash/icon.png").content)
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if not os.path.exists(f"{resources_folder}/berry.png"):
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with open(f"{resources_folder}/berry.png", 'wb') as f:
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f.write(requests.get("https://cdn.lncvrt.xyz/foodiedash/berry.png").content)
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if not os.path.exists(f"{resources_folder}/death.mp3"):
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with open(f"{resources_folder}/death.mp3", 'wb') as f:
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f.write(requests.get("https://cdn.lncvrt.xyz/foodiedash/death.mp3").content)
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if not os.path.exists(f"{resources_folder}/eat.mp3"):
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with open(f"{resources_folder}/eat.mp3", 'wb') as f:
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f.write(requests.get("https://cdn.lncvrt.xyz/foodiedash/eat.mp3").content)
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if not os.path.exists(f"{resources_folder}/music.mp3"):
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with open(f"{resources_folder}/music.mp3", 'wb') as f:
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f.write(requests.get("https://cdn.lncvrt.xyz/foodiedash/music.mp3").content)
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if not os.path.exists(f"{resources_folder}/font.ttf"):
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with open(f"{resources_folder}/font.ttf", 'wb') as f:
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f.write(requests.get("https://cdn.lncvrt.xyz/foodiedash/font.ttf").content)
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pygame.init()
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WIDTH = 800
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HEIGHT = 600
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WHITE = (255, 255, 255)
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COLOR = (141, 103, 216)
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player_width = 128
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player_height = 128
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player_speed = 30
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food_width = 128
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food_height = 128
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food_speed = 15
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player_hitbox_width = 128
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player_hitbox_height = 128
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food_hitbox_width = 128
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food_hitbox_height = 128
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window = pygame.display.set_mode((WIDTH, HEIGHT))
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pygame.display.set_caption("Foodie Dash")
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pygame.display.set_icon(pygame.image.load(f"{resources_folder}/icon.png"))
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player_image = pygame.image.load(f"{resources_folder}/icon.png").convert_alpha()
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player_image = pygame.transform.scale(player_image, (player_width, player_height))
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food_image = pygame.image.load(f"{resources_folder}/berry.png").convert_alpha()
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food_image = pygame.transform.scale(food_image, (food_width, food_height))
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player_x = (WIDTH - player_width) // 2
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player_y = HEIGHT - player_height
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food_x = random.randint(0, WIDTH - food_width)
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food_y = 0
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score = 1
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draw_hitboxes = False
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auto_mode = False
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auto_key = 0
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auto_color_change_interval = 100
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auto_color_change_timer = pygame.time.get_ticks()
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font = pygame.font.Font(f'{resources_folder}/font.ttf', 36)
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clock = pygame.time.Clock()
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pygame.mixer.music.load(f"{resources_folder}/music.mp3")
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pygame.mixer.music.play(loops=-1)
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death_sound_channel = pygame.mixer.Channel(1)
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eat_sound_channel = pygame.mixer.Channel(2)
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def should_change_color():
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global auto_color_change_timer
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current_time = pygame.time.get_ticks()
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if current_time - auto_color_change_timer >= auto_color_change_interval:
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auto_color_change_timer = current_time
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return True
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return False
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def COLORraw_window():
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global red, green, blue
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window.fill((30, 30, 30))
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if draw_hitboxes and not auto_mode:
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pygame.draw.rect(window, (255, 0, 0), (player_x, player_y, player_hitbox_width, player_hitbox_height), 2)
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pygame.draw.rect(window, (0, 255, 0), (food_x, food_y, food_hitbox_width, food_hitbox_height), 2)
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window.blit(player_image, (player_x, player_y))
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window.blit(food_image, (food_x, food_y))
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if score != "Auto":
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score_text = font.render("Points: " + str(score), True, COLOR)
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else:
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if should_change_color():
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red = random.randint(0, 255)
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green = random.randint(0, 255)
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blue = random.randint(0, 255)
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score_text = font.render("Auto Mode", True, (red, green, blue))
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score_rect = score_text.get_rect(center=(WIDTH // 2, 50))
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window.blit(score_text, score_rect)
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pygame.display.update()
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def check_collision():
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player_hitbox = pygame.Rect(player_x, player_y, player_hitbox_width, player_hitbox_height)
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food_hitbox = pygame.Rect(food_x, food_y, food_hitbox_width, food_hitbox_height)
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if player_hitbox.colliderect(food_hitbox):
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return True
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return False
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def game_loop():
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global score, player_x, food_x, food_y, draw_hitboxes, auto_mode, auto_key
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dt = clock.tick(60) / 1000.0
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while True:
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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try:
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shutil.rmtree(f"{os.path.dirname(os.path.abspath(__file__))}\\data")
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except FileNotFoundError:
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pass
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pygame.quit()
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exit()
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elif event.type == pygame.KEYDOWN:
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if event.key == pygame.K_h:
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draw_hitboxes = not draw_hitboxes
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elif event.key == pygame.K_j:
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auto_key += 1
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if auto_key == 3:
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player_x = (WIDTH - player_width) // 2
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food_x = random.randint(0, WIDTH - food_width)
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food_y = 0
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score = "Auto"
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auto_mode = True
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elif auto_key == 4:
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score = 1
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player_x = (WIDTH - player_width) // 2
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food_x = random.randint(0, WIDTH - food_width)
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food_y = 0
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auto_mode = False
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auto_key = 0
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if not auto_mode:
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keys = pygame.key.get_pressed()
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if keys[pygame.K_LEFT] or keys[pygame.K_a] and player_x > 0:
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player_x -= player_speed * dt
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if keys[pygame.K_RIGHT] or keys[pygame.K_d] and player_x < WIDTH - player_width:
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player_x += player_speed * dt
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if player_x < 0:
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player_x = 0
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elif player_x > WIDTH - player_width:
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player_x = WIDTH - player_width
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food_y += food_speed * dt
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if auto_mode == True:
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if abs(player_x - food_x) > player_speed * dt:
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if player_x < food_x:
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player_x += player_speed * dt
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else:
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player_x -= player_speed * dt
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if food_y >= player_y:
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if check_collision():
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if not auto_mode:
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score += 1
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pygame.mixer.Sound(f"{resources_folder}/eat.mp3").play().set_volume(0.15)
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food_x = random.randint(0, WIDTH - food_width)
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food_y = 0
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else:
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pygame.mixer.Sound(f"{resources_folder}/death.mp3").play().set_volume(0.4)
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score = 1
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player_x = (WIDTH - player_width) // 2
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food_x = random.randint(0, WIDTH - food_width)
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food_y = 0
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COLORraw_window()
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game_loop()
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@@ -1 +0,0 @@
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pygame
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Reference in new issue
Block a user