Files
decompiled-sources/decompiled/1.1.0/ExportedProject/Assets/Scripts/Assembly-CSharp/Loading.cs
T
2025-08-04 00:27:40 -07:00

11 lines
158 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
public class Loading : MonoBehaviour
{
private void Start()
{
SceneManager.LoadScene("Game");
}
}