Update all of this
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@@ -8,7 +8,7 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Bangers SDF Logo
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m_Shader: {fileID: 4800000, guid: d29cbaa8bc321d941ac4813801505906, type: 3}
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m_Shader: {fileID: 4800000, guid: 013dd3caed916e14b8145e02e4056596, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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@@ -33,15 +33,15 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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_FaceTex:
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m_Texture: {fileID: 2800000, guid: 90f1fa58da6ff644ea78a5f6a0fe8948, type: 3}
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m_Texture: {fileID: 2800000, guid: e989c792e0c80f241a3b6a47169cd671, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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_MainTex:
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m_Texture: {fileID: 2800000, guid: 0b48566c866cfc048869edd55f6bdd93, type: 3}
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m_Texture: {fileID: 2800000, guid: 247e4b4d9b76b4c478c20d235137e7bf, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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_OutlineTex:
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m_Texture: {fileID: 2800000, guid: a55426295a151b544b450d559d4212e7, type: 3}
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m_Texture: {fileID: 2800000, guid: cf0354e378937704a9dd9c1269ad8080, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: {}
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