Update all of this
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@@ -8,7 +8,7 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Bangers SDF Logo
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m_Shader: {fileID: 4800000, guid: 26ac0df4f3b29f7489bd2b80accc4877, type: 3}
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m_Shader: {fileID: 4800000, guid: 646c6b7bda5363a4787c462bc66b219c, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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@@ -33,15 +33,15 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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_FaceTex:
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m_Texture: {fileID: 2800000, guid: 58e2c43157d4d174a8f1eac969421bfd, type: 3}
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m_Texture: {fileID: 2800000, guid: d9d3eb0d8ae6f2644bb17757e695e740, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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_MainTex:
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m_Texture: {fileID: 2800000, guid: 8dd44e9473e267d4e8593bf739e4c2e3, type: 3}
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m_Texture: {fileID: 2800000, guid: c4103b972eac8f2418458b128f883311, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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_OutlineTex:
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m_Texture: {fileID: 2800000, guid: 5605163616f810f4c9e0517187b15271, type: 3}
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m_Texture: {fileID: 2800000, guid: 55fd8500525af6a4db4daa80a1a4c3df, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: {}
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