Update all of this
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@@ -8,7 +8,7 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Bangers SDF Logo
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m_Shader: {fileID: 4800000, guid: f0647dbca8e46e9439795a9f593cebea, type: 3}
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m_Shader: {fileID: 4800000, guid: 9da6d9e5e015278498688dd552c7d890, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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@@ -33,15 +33,15 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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_FaceTex:
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m_Texture: {fileID: 2800000, guid: dd8bf070c9165dd46960b50c5dd80ff4, type: 3}
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m_Texture: {fileID: 2800000, guid: 3807ea9478d8b1a49be507ae8f5e27f0, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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_MainTex:
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m_Texture: {fileID: 2800000, guid: a4fa46a8d36b90f43b6a5f33d4a74467, type: 3}
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m_Texture: {fileID: 2800000, guid: 4c83ddf7a8edc7c4db588eacbf286ec9, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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_OutlineTex:
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m_Texture: {fileID: 2800000, guid: e15bc3e20dd4e67428a185980b7ce10c, type: 3}
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m_Texture: {fileID: 2800000, guid: 31ccb8bf7552f524bafb17fbf3af372d, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: {}
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