Update all of this
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@@ -8,7 +8,7 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Bangers SDF Logo
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m_Shader: {fileID: 4800000, guid: b6f250dae2f551841aebd3c4f1a977ae, type: 3}
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m_Shader: {fileID: 4800000, guid: a0d24febf912e48409557fb61c718490, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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@@ -33,15 +33,15 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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_FaceTex:
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m_Texture: {fileID: 2800000, guid: b70cb1991292f534ca892d63e8a3cb91, type: 3}
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m_Texture: {fileID: 2800000, guid: b5db5fe83943f204e8261d219d8852aa, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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_MainTex:
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m_Texture: {fileID: 2800000, guid: 42f455a04bd69954eb65fbf3e0893d93, type: 3}
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m_Texture: {fileID: 2800000, guid: ed3f3a03c3cce324daab5dfca0af9a0c, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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_OutlineTex:
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m_Texture: {fileID: 2800000, guid: 7ced0c05338ab654aa6336549561b0db, type: 3}
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m_Texture: {fileID: 2800000, guid: 46b64b0f5eb3d56468532187619752ca, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: {}
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